| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-09-23 | Query Cache: Setup Base rework | Fernando Sahmkow | |
| 2023-09-22 | Merge pull request #11557 from GPUCode/brr-format | liamwhite | |
| renderer_vulkan: Correct component order for A4B4G4R4_UNORM | |||
| 2023-09-21 | Fix DMA engine register offsets | Kelebek1 | |
| 2023-09-21 | vk_texture_cache: Limit srgb block to transcoding only | GPUCode | |
| 2023-09-21 | renderer_vulkan: Correct component order for A4B4G4R4_UNORM | GPUCode | |
| 2023-09-20 | Reuse part of my previous idea to to use num_levels to check within ↵ | Squall-Leonhart | |
| AdjustMipBlockSize The partial revert was not enough for Tsukihime, this might do the trick | |||
| 2023-09-18 | Merge pull request #11258 from Squall-Leonhart/Z16_Assert_Fix | liamwhite | |
| Fix a logged assert in the format lookup table for Z16 | |||
| 2023-09-18 | Partial revert of #10433 | Squall Leonhart | |
| The If block in this change was causing some 2D textures to be treated as if their mip 0 was a 3D Slice, this could be ascertained as the same texture viewed from different distances would render fine, but then close up would look like a decoding failure. It also resulted in some 3D ASTC textures not being scaled appropriate leading to broken graphical effects such as the jagged TOTK recall animation being a circle, as the If block was only accepting the image based on its original info without any adjustments applied. | |||
| 2023-09-16 | android: Use 1 worker for shader compilation for all devices | Charles Lombardo | |
| 2023-09-16 | Vulkan: add temporary workaround for AMDVLK | Fernando Sahmkow | |
| 2023-09-16 | Vulkan: Implement Depth Bias Control | Fernando Sahmkow | |
| 2023-09-11 | Look for the most recently modified image for present | Kelebek1 | |
| 2023-09-10 | Merge pull request #11470 from GPUCode/bundle-vvl | liamwhite | |
| android: Add option to bundle validation layer | |||
| 2023-09-10 | vk_buffer_cache: Respect max vertex bindings in BindVertexBuffers (#11471) | GPUCode | |
| 2023-09-08 | renderer_vulkan: Remove debug report | GPUCode | |
| * VVL has implemented the more modern alternative, thus we don't need to support it anymore | |||
| 2023-09-07 | video_core: Fix d24r8/s8d24 convert shader build error in moltenvk | Feng Chen | |
| 2023-09-07 | video_core: Add missing scissor update when viewport scale offset disable | Feng Chen | |
| 2023-09-02 | Merge pull request #11383 from FernandoS27/are-you-a-wabbit | liamwhite | |
| Fix regressions that damaged compute indirect & use reinterpret for copies with different byteblocksizes | |||
| 2023-09-02 | Merge pull request #11393 from FernandoS27/bayo-got-busted-up | liamwhite | |
| Maxwell3D: Improve Index buffer size estimation. | |||
| 2023-08-28 | Use initial_frame to check interlaced flag | Danila Malyutin | |
| If final frame was transferred from GPU, it won't carry the props. Fixes #11089 | |||
| 2023-08-27 | Maxwell3D: Improve Index buffer size estimation. | Fernando Sahmkow | |
| 2023-08-27 | Merge pull request #11389 from FernandoS27/discard-fix | Fernando S | |
| Buffer Cache: fix discard writes. | |||
| 2023-08-27 | VideoCore: Implement DispatchIndirect | Fernando Sahmkow | |
| 2023-08-27 | Shader Recompiler: Auto stub special registers and dump pipelines on exception. | Fernando Sahmkow | |
| 2023-08-27 | Buffer Cache: fix discard writes. | Fernando Sahmkow | |
| 2023-08-26 | Merge pull request #11317 from Kelebek1/macro_dumps | liamwhite | |
| Mark decompiled macros on dump, dump shaders after translation | |||
| 2023-08-26 | DMA Pusher: Fix regression caused by guest memory optimizations | Fernando Sahmkow | |
| 2023-08-25 | Mark decompiled macros as decompiled on dump, dump shaders after translation | Kelebek1 | |
| 2023-08-23 | video_core: set vertex buffer num to 16, because mvk have when using more ↵ | Feng Chen | |
| than 16 | |||
| 2023-08-22 | Merge pull request #11302 from vonchenplus/vulkan_macos | liamwhite | |
| Add macos moltenvk bundle, Add copy moltevk dylib script | |||
| 2023-08-22 | Add macos moltenvk bundle, Add copy moltevk dylib script | Feng Chen | |
| 2023-08-21 | Merge pull request #11149 from ameerj/astc-perf-prod | liamwhite | |
| host_shaders: ASTC compute shader optimizations | |||
| 2023-08-19 | Masked depthstencil clears | Kelebek1 | |
| 2023-08-18 | Merge pull request #11278 from Kelebek1/dma_sync | liamwhite | |
| Mark accelerated DMA destination buffers and images as GPU-modified | |||
| 2023-08-18 | video_core: Fix vulkan assert error | Feng Chen | |
| 2023-08-14 | Merge pull request #11282 from ameerj/glasm-xfb | liamwhite | |
| gl_graphics_pipeline: GLASM: Fix transform feedback with multiple buffers | |||
| 2023-08-14 | Merge pull request #11283 from ameerj/glasm-pipeline-detection | liamwhite | |
| gl_graphics_pipeline: Fix GLASM storage buffer detection | |||
| 2023-08-14 | Merge pull request #11263 from liamwhite/my-feature-branch | liamwhite | |
| vulkan_device: disable features associated with unloaded extensions | |||
| 2023-08-13 | gl_graphics_pipeline: Fix GLASM storage buffer detection | Ameer J | |
| 2023-08-13 | gl_graphics_pipeline: GLASM: Fix transform feedback with multiple buffers | Ameer J | |
| 2023-08-13 | Mark accelerted DMA destination buffers and images as GPU-modified | Kelebek1 | |
| 2023-08-11 | vulkan_device: disable features associated with unloaded extensions | Liam | |
| 2023-08-11 | Needed to make this an extra case so it didnt also start asserting in BOTW. | Squall-Leonhart | |
| Thanks Liam | |||
| 2023-08-11 | Fix an assert in the format lookup table fir Z16 | Squall Leonhart | |
| Came across this while looking into Asterix and Obelix XXL glitching | |||
| 2023-08-09 | general: fix apple clang build | Liam | |
| 2023-08-09 | flatten color_values | Ameer J | |
| 2023-08-09 | flatten encoding_values | Ameer J | |
| 2023-08-09 | flatten result vector | Ameer J | |
| 2023-08-09 | GetUnquantizedWeightVector | Ameer J | |
| 2023-08-07 | Merge pull request #11216 from lat9nq/no-mesa-astc | liamwhite | |
| gl_device: Detect Mesa to disable their ASTC | |||
