| Age | Commit message (Collapse) | Author |
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video_core: Implement maxwell3d draw manager and split draw logic
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vulkan_common: quiet some validation errors
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vulkan_common: further initialization tweaks
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Respect render mode override
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cmake: prefer system libraries
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externals: update dynarmic, SDL2
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video_core: add null backend
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CMake: Use precompiled headers to improve compile times
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general: fix compile for Apple Clang
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video_core: Fine tuning the index drawing judgment logic
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Vulkan: update initialization
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engines: Remove unnecessary casts
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We can just pass the function object through, and if it's a valid
function, then it will automatically be converted.
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The handle is only compared against and not modified in any way, so we
can pass it by const reference.
This also allows us to mark the respective parameters for
DeregisterGuestAction() and DeregisterHostAction() as const references
as well.
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Otherwise this is technically creating a signed int result that gets
converted. Just a consistency change.
While we're in the area, we can mark Samples() as const.
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In a few cases we have some casts that can be trivially removed.
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We can just compare directly and get rid of verbose casting.
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Co-authored-by: bylaws <bylaws@users.noreply.github.com>
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FSR Sharpening Slider
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video_core: Fine tune maxwell drawing trigger mechanism
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maxwell_to_vk: Fix format usage bits and add R16_SINT
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YFC - Fermi2D: Rework blit engine and add a software blitter.
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and pessismistic invalidation.
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