| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-02-28 | gl_state: Remove image tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove texture and sampler tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove blend state tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove stencil test tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove clip control tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove clip distances tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove rasterizer disable tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove viewport and depth range tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove scissor test tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove color mask tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove clamp framebuffer color tracking | ReinUsesLisp | |
| This commit doesn't reset it for screen draws because clamping doesn't change anything there. | |||
| 2020-02-28 | gl_state: Remove multisample tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove framebuffer sRGB tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove VAO cache and tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove depth clamp tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove depth tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove primitive restart tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove logic op tracker | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove blend color tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove polygon offset tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove alpha test tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove cull mode tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove front face tracking | ReinUsesLisp | |
| 2020-02-28 | gl_state: Remove point size tracking | ReinUsesLisp | |
| 2020-02-28 | gl_rasterizer: Add oglEnablei helper | ReinUsesLisp | |
| 2020-02-28 | gl_rasterizer: Add OpenGL enable/disable helper | ReinUsesLisp | |
| 2020-02-28 | gl_rasterizer: Remove dirty flags | ReinUsesLisp | |
| 2020-02-28 | renderer_opengl: Fix SRGB presentation frame tracking. | bunnei | |
| - Fixes SRGB in Super Smash Bros. Ultimate. | |||
| 2020-02-27 | Merge pull request #3430 from bunnei/split-presenter | bunnei | |
| Port citra-emu/citra#4940: "Split Presentation thread from Render thread" | |||
| 2020-02-27 | renderer_opengl: Reduce swap chain size to 3. | bunnei | |
| 2020-02-27 | shader: FMUL switch to using LUT (#3441) | Nguyen Dac Nam | |
| * shader: add FmulPostFactor LUT table * shader: FMUL apply LUT * Update src/video_core/engines/shader_bytecode.h Co-Authored-By: Mat M. <mathew1800@gmail.com> * nit: mistype * clang-format & add missing import * shader: remove post factor LUT. * shader: move post factor LUT to function and fix incorrect order. * clang-format * shader: FMUL: add static to post factor LUT * nit: typo Co-authored-by: Mat M. <mathew1800@gmail.com> | |||
| 2020-02-26 | renderer_opengl: Use more concise lock syntax. | bunnei | |
| 2020-02-26 | renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace. | bunnei | |
| 2020-02-26 | Merge pull request #3440 from namkazt/patch-6 | bunnei | |
| shader: implement LOP3 fast replace for old function | |||
| 2020-02-25 | renderer_opengl: Create gl_framebuffer_data if empty. | bunnei | |
| 2020-02-25 | frontend: qt: bootmanager: Vulkan: Restore support for VK backend. | bunnei | |
| 2020-02-25 | core: frontend: Refactor scope_acquire_window_context to scope_acquire_context. | bunnei | |
| 2020-02-25 | renderer_opengl: Add texture mailbox support for presenter thread. | bunnei | |
| 2020-02-25 | renderer_opengl: Add OGLRenderbuffer to resource/state management. | bunnei | |
| 2020-02-25 | Merge pull request #3461 from ReinUsesLisp/r32i-rt | Mat M | |
| video_core/surface: Add R32_SINT render target format | |||
| 2020-02-25 | Merge pull request #3460 from ReinUsesLisp/unused-format-getter | Mat M | |
| video_core/gpu: Remove unused functions | |||
| 2020-02-25 | video_core/surface: Add R32_SINT render target format | ReinUsesLisp | |
| 2020-02-25 | video_core/gpu: Remove unused functions | ReinUsesLisp | |
| 2020-02-25 | Merge pull request #3417 from ReinUsesLisp/r32i | bunnei | |
| texture: Implement R32I | |||
| 2020-02-24 | Merge pull request #3425 from ReinUsesLisp/layered-framebuffer | bunnei | |
| texture_cache: Implement layered framebuffer attachments | |||
| 2020-02-22 | Merge pull request #3424 from ReinUsesLisp/spirv-layer | bunnei | |
| vk_shader_decompiler: Implement Layer output attribute | |||
| 2020-02-22 | Merge pull request #3422 from ReinUsesLisp/buffer-flush | bunnei | |
| surface_base: Implement texture buffer flushes | |||
| 2020-02-21 | shader/texture: Fix illegal 3D texture assert | ReinUsesLisp | |
| Fix typo in the illegal 3D texture assert logic. We care about catching arrayed 3D textures or 3D shadow textures, not regular 3D textures. | |||
| 2020-02-21 | Merge pull request #3433 from namkazt/patch-1 | Rodrigo Locatti | |
| renderer_vulkan: Add the rest of case for TryConvertBorderColor | |||
| 2020-02-21 | Merge pull request #3434 from namkazt/patch-2 | Rodrigo Locatti | |
| vk_shader: Implement ImageLoad | |||
