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2015-08-26Shader JIT: ifdef out reference to ifdef'd out shader_maparchshift
shader_map was only defined on x86 architectures, but was cleared on shutdown with no ifdef protection. Ifdef this out so non-x86 architectures can be built.
2015-08-24Integrate the MicroProfile profiling libraryYuri Kunde Schlesner
This brings goodies such as a configurable user interface and multi-threaded timeline view.
2015-08-24Merge pull request #1063 from Subv/hw_renderer_debug_fbbunnei
HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint
2015-08-24HWRenderer: Added a workaround for the Intel Windows driver bug that causes ↵Subv
glTexSubImage2D to not change the stencil buffer. Reported here https://communities.intel.com/message/324464
2015-08-24fixup! Shaders: Fix multiplications between 0.0 and infYuri Kunde Schlesner
2015-08-24Shader JIT: Tiny micro-optimization in DPHYuri Kunde Schlesner
2015-08-24Shaders: Fix multiplications between 0.0 and infYuri Kunde Schlesner
The PICA200 semantics for multiplication are so that when multiplying inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by IEEE. This is relied upon by games. Fixes #1024 (missing OoT interface items)
2015-08-24Shaders: Explicitly conform to PICA semantics in MAX/MINYuri Kunde Schlesner
2015-08-24Shader JIT: Add name to second scratch register (XMM4)Yuri Kunde Schlesner
2015-08-24shader_jit: Replace two MDisp usages with MatRLioncash
2015-08-24Shader JIT: Fix CMP NaN behavior to match hardwareYuri Kunde Schlesner
2015-08-23Merge pull request #1062 from aroulin/shader-rcp-rsqbunnei
Shader: RCP and RSQ computes only the 1st component
2015-08-23HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer ↵Subv
is in use during a breakpoint.
2015-08-23Shader: Use std::sqrt for float instead of sqrtaroulin
2015-08-23Shader: RCP and RSQ computes only the 1st componentaroulin
2015-08-22Shader: implement DPH/DPHI in JITaroulin
2015-08-22Shader: implement DPH/DPHI in interpreteraroulin
Tests revealed that the component with w=1 is SRC1 and not SRC2, it is now fixed on 3dbrew.
2015-08-21HWRasterizer: Implemented stencil ops 6 and 7.Subv
2015-08-21SWRasterizer: Implemented stencil ops 6 and 7.Subv
IncrementWrap and DecrementWrap, verified with hwtests.
2015-08-21HWRasterizer: Implemented stencil op 1 (GL_ZERO)Subv
2015-08-21SWRasterizer: Implemented stencil action 1 (GL_ZERO).Subv
Verified with hwtests.
2015-08-21SWRasterizer: Removed a todo. Verified with hwtests.Subv
2015-08-21SWRenderer: The stencil depth_pass action is executed even if depth testing ↵Subv
is disabled. The HW renderer already did this.
2015-08-21Rasterizer: Abstract duplicated stencil code into a lambda.Subv
2015-08-20GLRasterizer: Implemented stencil testing in the hw renderer.Subv
2015-08-20GPU/Rasterizer: Corrected the stencil implementation.Subv
Verified the behavior with hardware tests.
2015-08-19Shader: implement SGE, SGEI and SLT in JITaroulin
2015-08-19Shader: implement SGE, SGEI in interpreteraroulin
2015-08-18Merge pull request #1047 from aroulin/shader-ex2-lg2bunnei
Shader: Save caller-saved registers in JIT before a CALL
2015-08-19Shader: Save caller-saved registers in JIT before a CALLaroulin
2015-08-18Merge pull request #1037 from aroulin/shader-ex2-lg2bunnei
Shader: Implement EX2 and LG2 in interpreter/JIT
2015-08-16Merge pull request #1034 from yuriks/rg8-texturesbunnei
videocore: Added RG8 texture support
2015-08-17Shader: implement EX2 and LG2 in JITaroulin
2015-08-16Fix Linux GCC 4.9 build (complaining about undeclared memset)LittleWhite
2015-08-16Shader: implement EX2 and LG2 in interpreteraroulin
2015-08-16Build fix for Debug configurations.Tony Wasserka
2015-08-16Merge pull request #997 from Lectem/cmdlist_full_debugTony Wasserka
citra-qt: Improve pica command list widget (add mask, fix some issues)
2015-08-16Introduce a shader tracer to allow inspection of input/output values for ↵Tony Wasserka
each processed instruction.
2015-08-16Pica/DebugUtils: Include uniform information into shader dumps.Tony Wasserka
2015-08-16citra-qt: Improve shader debugger.Tony Wasserka
Now supports dumping the current shader and recognizes a larger number of output semantics.
2015-08-16videocore: Added RG8 texture supportPatrick Martin
2015-08-15Shader: Use a POD struct for registers.bunnei
2015-08-15Rename ARCHITECTURE_X64 definition to ARCHITECTURE_x86_64.bunnei
2015-08-15Common: Cleanup CPU capability detection code.bunnei
2015-08-15Common: Move cpu_detect to x64 directory.bunnei
2015-08-15x64: Refactor to remove fake interfaces and general cleanups.bunnei
2015-08-15JIT: Support negative address offsets.bunnei
2015-08-15Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15Common: Added MurmurHash3 hash function for general-purpose use.bunnei
2015-08-15Shader: Define a common interface for running vertex shader programs.bunnei