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2019-04-10Merge pull request #2278 from ReinUsesLisp/vc-texture-cachebunnei
video_core: Implement API agnostic view based texture cache
2019-04-10Merge pull request #2372 from FernandoS27/fermi-fixbunnei
Correct Fermi Copy on Linear Textures.
2019-04-10gl_shader_manager: Move code to source file and minor clean upReinUsesLisp
2019-04-10gl_rasterizer: Apply just the needed state on ClearReinUsesLisp
2019-04-10gl_device: Implement interface and add uniform offset alignmentReinUsesLisp
2019-04-10vk_shader_decompiler: Implement flow primitivesReinUsesLisp
2019-04-10vk_shader_decompiler: Implement most common texture primitivesReinUsesLisp
2019-04-10vk_shader_decompiler: Implement texture decompilation helper functionsReinUsesLisp
2019-04-10vk_shader_decompiler: Implement Assign and LogicalAssignReinUsesLisp
2019-04-10vk_shader_decompiler: Implement non-OperationCode visitsReinUsesLisp
2019-04-10vk_shader_decompiler: Implement OperationCode decompilation interfaceReinUsesLisp
2019-04-10vk_shader_decompiler: Implement VisitReinUsesLisp
2019-04-10vk_shader_decompiler: Implement labels tree and flowReinUsesLisp
2019-04-10vk_shader_decompiler: Implement declarationsReinUsesLisp
2019-04-10vk_shader_decompiler: Declare and stub interface for a SPIR-V decompilerReinUsesLisp
2019-04-10video_core: Add sirit as optional dependency with VulkanReinUsesLisp
sirit is a runtime assembler for SPIR-V
2019-04-10Merge pull request #2345 from ReinUsesLisp/multibindbunnei
gl_rasterizer: Use ARB_multi_bind to update buffers with a single call per drawcall
2019-04-09Merge pull request #2375 from FernandoS27/fix-ldcbunnei
Remove unnecessary bounding in LD_C
2019-04-09Remove bounding in LD_CFernando Sahmkow
2019-04-09Merge pull request #2354 from lioncash/headerbunnei
video_core/texures/texture: Remove unnecessary includes
2019-04-09Merge pull request #2366 from FernandoS27/xmad-fixbunnei
Correct XMAD mode, psl and high_b on different encodings.
2019-04-09Merge pull request #2369 from FernandoS27/mip-alignbunnei
gl_backend: Align Pixel Storage
2019-04-09Correct Fermi Copy on Linear Textures.Fernando Sahmkow
2019-04-09Implement Texture Format ZF32_X24S8.Fernando Sahmkow
2019-04-09Correct depth compare with color formats for R32FFernando Sahmkow
2019-04-08gl_backend: Align Pixel StorageFernando Sahmkow
This commit makes sure GL reads on the correct pack size for the respective texture buffer.
2019-04-08Correct LOP_IMN encodingFernando Sahmkow
2019-04-08Correct XMAD mode, psl and high_b on different encodings.Fernando Sahmkow
2019-04-08Adapt Bindless to work with AOFFIFernando Sahmkow
2019-04-08Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.Fernando Sahmkow
2019-04-08Fix bad rebaseFernando Sahmkow
2019-04-08Fix TMMLFernando Sahmkow
2019-04-08Simplify ConstBufferAccessorFernando Sahmkow
2019-04-08Refactor GetTextureCode and GetTexCode to use an optional instead of ↵Fernando Sahmkow
optional parameters
2019-04-08Implement TXQ_BFernando Sahmkow
2019-04-08Implement TMML_BFernando Sahmkow
2019-04-08Corrections to TEX_BFernando Sahmkow
2019-04-08Fixes to Const Buffer Accessor and FormattingFernando Sahmkow
2019-04-08Implement Bindless Handling on SetupTextureFernando Sahmkow
2019-04-08Unify both sampler types.Fernando Sahmkow
2019-04-08Implement Bindless Samplers and TEX_B in the IR.Fernando Sahmkow
2019-04-08Implement Const Buffer AccessorFernando Sahmkow
2019-04-07Merge pull request #2300 from FernandoS27/null-shaderbunnei
shader_cache: Permit a Null Shader in case of a bad host_ptr.
2019-04-07Merge pull request #2355 from ReinUsesLisp/sync-pointbunnei
maxwell_3d: Reduce severity of ProcessSyncPoint
2019-04-07Merge pull request #2306 from ReinUsesLisp/aoffibunnei
shader_ir: Implement AOFFI for TEX and TLD4
2019-04-07Merge pull request #2321 from ReinUsesLisp/gl-state-reworkbunnei
gl_state: Rework to enable individual applies
2019-04-07Merge pull request #2098 from FreddyFunk/disk-cache-zstdbunnei
gl_shader_disk_cache: Use Zstandard for compression
2019-04-07Merge pull request #2352 from bunnei/mem-manager-fixesbunnei
memory_manager: Improved implementation of read/write/copy block.
2019-04-07Permit a Null Shader in case of a bad host_ptr.Fernando Sahmkow
2019-04-06maxwell_3d: Reduce severity of ProcessSyncPointReinUsesLisp