| Age | Commit message (Collapse) | Author |
|
video_core: Implement API agnostic view based texture cache
|
|
Correct Fermi Copy on Linear Textures.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
sirit is a runtime assembler for SPIR-V
|
|
gl_rasterizer: Use ARB_multi_bind to update buffers with a single call per drawcall
|
|
Remove unnecessary bounding in LD_C
|
|
|
|
video_core/texures/texture: Remove unnecessary includes
|
|
Correct XMAD mode, psl and high_b on different encodings.
|
|
gl_backend: Align Pixel Storage
|
|
|
|
|
|
|
|
This commit makes sure GL reads on the correct pack size for the
respective texture buffer.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
optional parameters
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
shader_cache: Permit a Null Shader in case of a bad host_ptr.
|
|
maxwell_3d: Reduce severity of ProcessSyncPoint
|
|
shader_ir: Implement AOFFI for TEX and TLD4
|
|
gl_state: Rework to enable individual applies
|
|
gl_shader_disk_cache: Use Zstandard for compression
|
|
memory_manager: Improved implementation of read/write/copy block.
|
|
|
|
|