| Age | Commit message (Collapse) | Author |
|
Instead of passing by copy an execution context through out the whole
Vulkan call hierarchy, use a command buffer view and fence view
approach.
This internally dereferences the command buffer or fence forcing the
user to be unable to use an outdated version of it on normal usage.
It is still possible to keep store an outdated if it is casted to
VKFence& or vk::CommandBuffer.
While changing this file, add an extra parameter for Flush and Finish to
allow releasing the fence from this calls.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Implements a templated class with a similar approach to our current
generic texture cache. It is designed to be compatible with Vulkan and
OpenGL,
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
mirroring hardware
|
|
|
|
|
|
Async GPU: Always invalidate synced.
|
|
|
|
|
|
|
|
|
|
|
|
Implement a new Texture Cache
|
|
|
|
|
|
Fixes missing review comments introduced.
|
|
gl_shader_cache: Use static constructors for CachedShader initialization
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|