| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-11-08 | video_core: Silence implicit conversion warnings | ReinUsesLisp | |
| 2019-10-29 | shader/node: Unpack bindless texture encoding | ReinUsesLisp | |
| Bindless textures were using u64 to pack the buffer and offset from where they come from. Drop this in favor of separated entries in the struct. Remove the usage of std::set in favor of std::list (it's not std::vector to avoid reference invalidations) for samplers and images. | |||
| 2019-10-28 | video_core/textures: Remove unused index entry in FullTextureInfo | ReinUsesLisp | |
| 2019-10-27 | astc: Silence implicit conversion warnings | ReinUsesLisp | |
| 2019-09-01 | Merge pull request #2765 from FernandoS27/dma-fix | bunnei | |
| MaxwellDMA: Fixes, corrections and relaxations. | |||
| 2019-07-25 | MaxwellDMA: Fixes, corrections and relaxations. | Fernando Sahmkow | |
| This commit fixes offsets on Linear -> Tiled copies, corrects z pos fortiled->linear copies, corrects bytes_per_pixel calculation in tiled -> linear copies and relaxes some limitations set by latest dma fixes refactors. | |||
| 2019-07-18 | textures: Fix texture buffer size calculation | ReinUsesLisp | |
| 2019-06-20 | texture_cache: Style and Corrections | Fernando Sahmkow | |
| 2019-06-20 | surface: Correct format S8Z24 | Fernando Sahmkow | |
| 2019-06-20 | decoders: correct block calculation | Fernando Sahmkow | |
| 2019-06-20 | maxwell_3d: Partially implement texture buffers as 1D textures | ReinUsesLisp | |
| 2019-06-20 | texture_cache: General Fixes | Fernando Sahmkow | |
| Fixed ASTC mipmaps loading Fixed alignment on openGL upload/download Fixed Block Height Calculation Removed unalign_height | |||
| 2019-06-20 | video_core: Use un-shifted block sizes to avoid integer divisions | ReinUsesLisp | |
| Instead of storing all block width, height and depths in their shifted form: block_width = 1U << block_shift; Store them like they are provided by the emulated hardware (their block_shift form). This way we can avoid doing the costly Common::AlignUp operation to align texture sizes and drop CPU integer divisions with bitwise logic (defined in Common::AlignBits). | |||
| 2019-06-20 | gl_texture_cache: Add fast copy path | ReinUsesLisp | |
| 2019-06-20 | gl_texture_cache: Initial implementation | ReinUsesLisp | |
| 2019-05-30 | maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode | ReinUsesLisp | |
| 2019-05-09 | video_core/textures/astc: Remove unused variables | Lioncash | |
| Silences a few compilation warnings. | |||
| 2019-04-30 | Fix Layered ASTC Textures | Fernando Sahmkow | |
| By adding the missing layer offset in ASTC compression. | |||
| 2019-04-16 | Apply Const correctness to SwizzleKepler and replace u32 for size_t on ↵ | Fernando Sahmkow | |
| iterators. | |||
| 2019-04-15 | Implement Block Linear copies in Kepler Memory. | Fernando Sahmkow | |
| 2019-04-06 | video_core/textures/convert: Replace include with a forward declaration | Lioncash | |
| Avoids dragging in a direct dependency in a header. | |||
| 2019-04-06 | video_core/texures/texture: Remove unnecessary includes | Lioncash | |
| Nothing in this header relies on common_funcs or the memory manager. This gets rid of reliance on indirect inclusions in the OpenGL caches. | |||
| 2019-03-16 | video_core: Refactor to use MemoryManager interface for all memory access. | bunnei | |
| # Conflicts: # src/video_core/engines/kepler_memory.cpp # src/video_core/engines/maxwell_3d.cpp # src/video_core/morton.cpp # src/video_core/morton.h # src/video_core/renderer_opengl/gl_global_cache.cpp # src/video_core/renderer_opengl/gl_global_cache.h # src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | |||
| 2019-03-14 | Merge pull request #2229 from ReinUsesLisp/vk-sampler-cache | bunnei | |
| vk_sampler_cache: Implement a sampler cache | |||
| 2019-03-13 | video_core/texture: Fix up sampler lod bias | ReinUsesLisp | |
| 2019-03-12 | vk_sampler_cache: Implement a sampler cache | ReinUsesLisp | |
| 2019-03-12 | video_core/texture: Add a raw representation of TSCEntry | ReinUsesLisp | |
| 2019-03-09 | gl_rasterizer: Encapsulate sampler queries into methods | ReinUsesLisp | |
| 2019-02-26 | gl_rasterizer_cache: Move format conversion to its own file | ReinUsesLisp | |
| 2019-02-26 | decoders: Minor style changes | ReinUsesLisp | |
| 2019-02-06 | Merge pull request #2042 from ReinUsesLisp/nouveau-tex | bunnei | |
| maxwell_3d: Allow texture handles with TIC id zero | |||
| 2019-02-05 | video_core/texture: Fix BitField size for depth_minus_one | ReinUsesLisp | |
| 2019-02-03 | maxwell_3d: Allow texture handles with TIC id zero | ReinUsesLisp | |
| Also remove "enabled" field from Tegra::Texture::FullTextureInfo because it would become unused. | |||
| 2018-12-19 | Fixed uninitialized memory due to missing returns in canary | David Marcec | |
| Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used. | |||
| 2018-11-26 | Implemented Tile Width Spacing | FernandoS27 | |
| 2018-11-18 | Merge pull request #1717 from FreddyFunk/swizzle-gob | bunnei | |
| textures/decoders: Replace magic numbers | |||
| 2018-11-18 | Merge pull request #1693 from Tinob/master | bunnei | |
| Missing ogl states | |||
| 2018-11-18 | Eliminated unnessessary memory allocation and copy (#1702) | Frederic L | |
| 2018-11-17 | fix sampler configuration, thanks to Marcos for his investigation | Rodolfo Bogado | |
| 2018-11-17 | textures/decoders: Replace magic numbers | Frederic Laing | |
| 2018-11-15 | textures/decoders: Minor cleanup | Frederic Laing | |
| 2018-11-12 | Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) | greggameplayer | |
| * Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB ( needed by Mario+Rabbids Kingdom Battle ) * Small placement correction | |||
| 2018-11-11 | set sampler max lod, min lod, lod bias and max anisotropy | Rodolfo Bogado | |
| 2018-11-01 | Fix ASTC Decompressor to support depth parameter | FernandoS27 | |
| 2018-11-01 | Fix ASTC formats | FernandoS27 | |
| 2018-10-28 | Fixed mipmap block autosizing algorithm | FernandoS27 | |
| 2018-10-28 | Implement sRGB Support, including workarounds for nvidia driver issues and ↵ | Rodolfo Bogado | |
| QT sRGB support | |||
| 2018-10-25 | Merge pull request #1524 from FernandoS27/layers-fix | bunnei | |
| rasterizer: Fix Layered Textures Loading and Cubemaps | |||
| 2018-10-23 | decoders: Remove unused variable within SwizzledData() | Lioncash | |
| 2018-10-23 | Fixed Layered Textures Loading and Cubemaps | FernandoS27 | |
