| Age | Commit message (Collapse) | Author |
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# Conflicts:
# src/video_core/engines/kepler_memory.cpp
# src/video_core/engines/maxwell_3d.cpp
# src/video_core/morton.cpp
# src/video_core/morton.h
# src/video_core/renderer_opengl/gl_global_cache.cpp
# src/video_core/renderer_opengl/gl_global_cache.h
# src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
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vk_sampler_cache: Implement a sampler cache
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maxwell_3d: Allow texture handles with TIC id zero
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Also remove "enabled" field from Tegra::Texture::FullTextureInfo because
it would become unused.
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Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used.
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textures/decoders: Replace magic numbers
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Missing ogl states
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* Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB
( needed by Mario+Rabbids Kingdom Battle )
* Small placement correction
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QT sRGB support
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rasterizer: Fix Layered Textures Loading and Cubemaps
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video_core: Added ASTC 5x4; 8x5 types
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block width and block depth
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Table instead
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Optimized Texture Swizzling
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