| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-09-01 | Merge pull request #2765 from FernandoS27/dma-fix | bunnei | |
| MaxwellDMA: Fixes, corrections and relaxations. | |||
| 2019-07-25 | MaxwellDMA: Fixes, corrections and relaxations. | Fernando Sahmkow | |
| This commit fixes offsets on Linear -> Tiled copies, corrects z pos fortiled->linear copies, corrects bytes_per_pixel calculation in tiled -> linear copies and relaxes some limitations set by latest dma fixes refactors. | |||
| 2019-07-18 | textures: Fix texture buffer size calculation | ReinUsesLisp | |
| 2019-06-20 | texture_cache: Style and Corrections | Fernando Sahmkow | |
| 2019-06-20 | surface: Correct format S8Z24 | Fernando Sahmkow | |
| 2019-06-20 | decoders: correct block calculation | Fernando Sahmkow | |
| 2019-06-20 | maxwell_3d: Partially implement texture buffers as 1D textures | ReinUsesLisp | |
| 2019-06-20 | texture_cache: General Fixes | Fernando Sahmkow | |
| Fixed ASTC mipmaps loading Fixed alignment on openGL upload/download Fixed Block Height Calculation Removed unalign_height | |||
| 2019-06-20 | video_core: Use un-shifted block sizes to avoid integer divisions | ReinUsesLisp | |
| Instead of storing all block width, height and depths in their shifted form: block_width = 1U << block_shift; Store them like they are provided by the emulated hardware (their block_shift form). This way we can avoid doing the costly Common::AlignUp operation to align texture sizes and drop CPU integer divisions with bitwise logic (defined in Common::AlignBits). | |||
| 2019-06-20 | gl_texture_cache: Add fast copy path | ReinUsesLisp | |
| 2019-06-20 | gl_texture_cache: Initial implementation | ReinUsesLisp | |
| 2019-05-30 | maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap mode | ReinUsesLisp | |
| 2019-05-09 | video_core/textures/astc: Remove unused variables | Lioncash | |
| Silences a few compilation warnings. | |||
| 2019-04-30 | Fix Layered ASTC Textures | Fernando Sahmkow | |
| By adding the missing layer offset in ASTC compression. | |||
| 2019-04-16 | Apply Const correctness to SwizzleKepler and replace u32 for size_t on ↵ | Fernando Sahmkow | |
| iterators. | |||
| 2019-04-15 | Implement Block Linear copies in Kepler Memory. | Fernando Sahmkow | |
| 2019-04-06 | video_core/textures/convert: Replace include with a forward declaration | Lioncash | |
| Avoids dragging in a direct dependency in a header. | |||
| 2019-04-06 | video_core/texures/texture: Remove unnecessary includes | Lioncash | |
| Nothing in this header relies on common_funcs or the memory manager. This gets rid of reliance on indirect inclusions in the OpenGL caches. | |||
| 2019-03-16 | video_core: Refactor to use MemoryManager interface for all memory access. | bunnei | |
| # Conflicts: # src/video_core/engines/kepler_memory.cpp # src/video_core/engines/maxwell_3d.cpp # src/video_core/morton.cpp # src/video_core/morton.h # src/video_core/renderer_opengl/gl_global_cache.cpp # src/video_core/renderer_opengl/gl_global_cache.h # src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | |||
| 2019-03-14 | Merge pull request #2229 from ReinUsesLisp/vk-sampler-cache | bunnei | |
| vk_sampler_cache: Implement a sampler cache | |||
| 2019-03-13 | video_core/texture: Fix up sampler lod bias | ReinUsesLisp | |
| 2019-03-12 | vk_sampler_cache: Implement a sampler cache | ReinUsesLisp | |
| 2019-03-12 | video_core/texture: Add a raw representation of TSCEntry | ReinUsesLisp | |
| 2019-03-09 | gl_rasterizer: Encapsulate sampler queries into methods | ReinUsesLisp | |
| 2019-02-26 | gl_rasterizer_cache: Move format conversion to its own file | ReinUsesLisp | |
| 2019-02-26 | decoders: Minor style changes | ReinUsesLisp | |
| 2019-02-06 | Merge pull request #2042 from ReinUsesLisp/nouveau-tex | bunnei | |
| maxwell_3d: Allow texture handles with TIC id zero | |||
| 2019-02-05 | video_core/texture: Fix BitField size for depth_minus_one | ReinUsesLisp | |
| 2019-02-03 | maxwell_3d: Allow texture handles with TIC id zero | ReinUsesLisp | |
| Also remove "enabled" field from Tegra::Texture::FullTextureInfo because it would become unused. | |||
| 2018-12-19 | Fixed uninitialized memory due to missing returns in canary | David Marcec | |
| Functions which are suppose to crash on non canary builds usually don't return anything which lead to uninitialized memory being used. | |||
| 2018-11-26 | Implemented Tile Width Spacing | FernandoS27 | |
| 2018-11-18 | Merge pull request #1717 from FreddyFunk/swizzle-gob | bunnei | |
| textures/decoders: Replace magic numbers | |||
| 2018-11-18 | Merge pull request #1693 from Tinob/master | bunnei | |
| Missing ogl states | |||
| 2018-11-18 | Eliminated unnessessary memory allocation and copy (#1702) | Frederic L | |
| 2018-11-17 | fix sampler configuration, thanks to Marcos for his investigation | Rodolfo Bogado | |
| 2018-11-17 | textures/decoders: Replace magic numbers | Frederic Laing | |
| 2018-11-15 | textures/decoders: Minor cleanup | Frederic Laing | |
| 2018-11-12 | Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) | greggameplayer | |
| * Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB ( needed by Mario+Rabbids Kingdom Battle ) * Small placement correction | |||
| 2018-11-11 | set sampler max lod, min lod, lod bias and max anisotropy | Rodolfo Bogado | |
| 2018-11-01 | Fix ASTC Decompressor to support depth parameter | FernandoS27 | |
| 2018-11-01 | Fix ASTC formats | FernandoS27 | |
| 2018-10-28 | Fixed mipmap block autosizing algorithm | FernandoS27 | |
| 2018-10-28 | Implement sRGB Support, including workarounds for nvidia driver issues and ↵ | Rodolfo Bogado | |
| QT sRGB support | |||
| 2018-10-25 | Merge pull request #1524 from FernandoS27/layers-fix | bunnei | |
| rasterizer: Fix Layered Textures Loading and Cubemaps | |||
| 2018-10-23 | decoders: Remove unused variable within SwizzledData() | Lioncash | |
| 2018-10-23 | Fixed Layered Textures Loading and Cubemaps | FernandoS27 | |
| 2018-10-18 | decoders: Introduce functions for un/swizzling subrects. | bunnei | |
| 2018-10-14 | Merge pull request #1488 from Hexagon12/astc-types | bunnei | |
| video_core: Added ASTC 5x4; 8x5 types | |||
| 2018-10-13 | Shorten the implementation of 3D swizzle to only 3 functions | FernandoS27 | |
| 2018-10-13 | Fix a Crash on Zelda BotW and Splatoon 2, and simplified LoadGLBuffer | FernandoS27 | |
