| Age | Commit message (Collapse) | Author |
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* texture_cache/surface_params: Remove unused local variable
* rasterizer_interface: Add missing documentation commentary
* maxwell_dma: Remove unused rasterizer reference
* video_core/gpu: Sort member declaration order to silent -Wreorder warning
* fermi_2d: Remove unused MemoryManager reference
* video_core: Silent unused variable warnings
* buffer_cache: Silent -Wreorder warnings
* kepler_memory: Remove unused MemoryManager reference
* gl_texture_cache: Add missing override
* buffer_cache: Add missing include
* shader/decode: Remove unused variables
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video_core/control_flow: Minor changes/warning cleanup
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Ensures that the constructor members are always initialized in the order
that they're declared in.
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unregistered.
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blitting
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driver instability.
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don't change a surface.
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This makes conflicts between non compress and compress textures to be
auto recycled. It also limits the amount of mipmaps a texture can have
if it goes above it's limit.
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Testing so far has proven this to be quite safe as texture memory read
added a 2-5ms load to the current cache.
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