| Age | Commit message (Collapse) | Author |
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Follow-up to 99ceb03a1cfcf35968cab589ea188a8c406cda52
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This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
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This call was reading GPU memory into the dst buffer, which is then overwritten by the SwizzleTexture call.
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CPU Cached memory."
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general: Reduce unused includes across the project
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Resolves a -Wmaybe_uninitialized warning
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Since these were being copied by value, none of the changes applied in
the loop would be reflected.
However, from the looks of it, this would already be applied within
CopyImage() anyways, so this can be removed.
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video_core/memory_manager: Fixes for sparse memory management
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The vulkan ImageView held a reference to its source image for rescale status checking. This pointer is sometimes invalidated when the texture cache slot_images container is resized.
To avoid an invalid pointer dereference, the ImageView now holds a reference to the container itself.
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video_core: Refactoring post A.R.T. merge
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The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
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supported.
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Fix ART Blit detection regression and add D24S8 <-> RGBA8 conv to Vulkan
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video_core: Implement S8_UINT format
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algorithm to be smarter.
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make reaper more agressive on 4Gb GPUs.
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