| Age | Commit message (Collapse) | Author |
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texture_cache: process aliases and overlaps in the correct order
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Texture cache: revert wrong acceleration assumption
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video_core: tune garbage collection aggressiveness
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video_core: add ASTC recompression
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already. Use ScratchBuffers in the software blit path.
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Sort overlap_ids by modification tick before copy
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to host.
WIP
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video_core: update imageinfo implement
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[texture_cache] Only upload GPU-modified overlaps
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open doc
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video_core: Update texture format
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Depends on https://github.com/yuzu-emu/build-environments/pull/69
clang-15 primary run
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