| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-10-15 | texture_cache: Avoid unnecessary surface copies within PickStrategy() and ↵ | Lioncash | |
| TryReconstructSurface() We can take these by const reference and avoid making unnecessary copies, preventing some atomic reference count increments and decrements. | |||
| 2019-10-15 | common: Rename binary_find.h to algorithm.h | Lioncash | |
| Makes the header more general for other potential algorithms in the future. While we're at it, include a missing <functional> include to satisfy the use of std::less. | |||
| 2019-10-04 | Texture_Cache: Blit Deduction corrections and simplifications. | Fernando Sahmkow | |
| 2019-10-04 | TextureCache: Add the ability to deduce if two textures are depth on blit. | Fernando Sahmkow | |
| 2019-09-05 | texture_cache: Minor changes | ReinUsesLisp | |
| 2019-09-05 | gl_rasterizer: Implement image bindings | ReinUsesLisp | |
| 2019-09-05 | texture_cache: Pass TIC to texture cache | ReinUsesLisp | |
| 2019-08-30 | video_core: Silent miscellaneous warnings (#2820) | Rodrigo Locatti | |
| * texture_cache/surface_params: Remove unused local variable * rasterizer_interface: Add missing documentation commentary * maxwell_dma: Remove unused rasterizer reference * video_core/gpu: Sort member declaration order to silent -Wreorder warning * fermi_2d: Remove unused MemoryManager reference * video_core: Silent unused variable warnings * buffer_cache: Silent -Wreorder warnings * kepler_memory: Remove unused MemoryManager reference * gl_texture_cache: Add missing override * buffer_cache: Add missing include * shader/decode: Remove unused variables | |||
| 2019-07-25 | Merge pull request #2739 from lioncash/cflow | bunnei | |
| video_core/control_flow: Minor changes/warning cleanup | |||
| 2019-07-18 | video_core: Resolve -Wreorder warnings | Lioncash | |
| Ensures that the constructor members are always initialized in the order that they're declared in. | |||
| 2019-07-17 | Texture_Cache: Rebase Fixes | Fernando Sahmkow | |
| 2019-07-17 | Maxwell3D: Rework the dirty system to be more consistant and scaleable | Fernando Sahmkow | |
| 2019-07-14 | Texture_Cache: Address Feedback | Fernando Sahmkow | |
| 2019-07-14 | Texture_Cache: Remove some unprecise fallback case and clang format | Fernando Sahmkow | |
| 2019-07-14 | Texture_Cache: Force Framebuffer reset if an active render target is ↵ | Fernando Sahmkow | |
| unregistered. | |||
| 2019-07-14 | Texture_Cache: Correct Linear Structural Match. | Fernando Sahmkow | |
| 2019-07-05 | texture_cache: Address Feedback | Fernando Sahmkow | |
| 2019-07-04 | texture_cache: Correct Texture Buffer Uploading | Fernando Sahmkow | |
| 2019-06-29 | texture_cache: Pack sibling queries inside a method | ReinUsesLisp | |
| 2019-06-29 | texture_cache: Use std::vector reservation for sampled_textures | ReinUsesLisp | |
| 2019-06-29 | texture_cache: Style changes | ReinUsesLisp | |
| 2019-06-29 | texture_cache: Use std::array for siblings_table | ReinUsesLisp | |
| 2019-06-29 | texture_cache: Address feedback | ReinUsesLisp | |
| 2019-06-25 | texture_cache: Correct variable naming. | Fernando Sahmkow | |
| 2019-06-25 | texture_cache: Corrections, documentation and asserts | Fernando Sahmkow | |
| 2019-06-25 | surface_params: Corrections, asserts and documentation. | Fernando Sahmkow | |
| 2019-06-25 | copy_params: use constexpr for constructor | Fernando Sahmkow | |
| 2019-06-25 | texture_cache: Query MemoryManager from the system | Fernando Sahmkow | |
| 2019-06-24 | texture_cache: Include "core/core.h" | ReinUsesLisp | |
| 2019-06-24 | texture_cache/surface_view: Address feedback | ReinUsesLisp | |
| 2019-06-24 | texture_cache/surface_base: Address feedback | ReinUsesLisp | |
| 2019-06-20 | texture_cache: Style and Corrections | Fernando Sahmkow | |
| 2019-06-20 | texture_cache: Eliminate linear textures fallthrough | Fernando Sahmkow | |
| 2019-06-20 | texture_cache: Correct format R16U as sibling | Fernando Sahmkow | |
| 2019-06-20 | texture_cache: Implement texception detection and texture barriers. | Fernando Sahmkow | |
| 2019-06-20 | texture_cache: Corrections to buffers and shadow formats use. | Fernando Sahmkow | |
| 2019-06-20 | texture_cache: Implement Irregular Views in surfaces | Fernando Sahmkow | |
| 2019-06-20 | surface: Correct format S8Z24 | Fernando Sahmkow | |
| 2019-06-20 | texture_cache: Initialize all siblings to invalid pixel format. | Fernando Sahmkow | |
| 2019-06-20 | decoders: correct block calculation | Fernando Sahmkow | |
| 2019-06-20 | texture_cache: Use siblings textures on Rebuild and fix possible error on ↵ | Fernando Sahmkow | |
| blitting | |||
| 2019-06-20 | texture_cache: Implement siblings texture formats. | Fernando Sahmkow | |
| 2019-06-20 | texture_cache: correct texture buffer on surface params | Fernando Sahmkow | |
| 2019-06-20 | texture_cache: eliminate accelerated depth->color/color->depth copies due to ↵ | Fernando Sahmkow | |
| driver instability. | |||
| 2019-06-20 | texture_cache: correct mutex locks | Fernando Sahmkow | |
| 2019-06-20 | texture_cache: Don't Image Copy if component types differ | Fernando Sahmkow | |
| 2019-06-20 | texture_cache: move some large methods to cpp files | Fernando Sahmkow | |
| 2019-06-20 | texture_cache: Optimize GetSurface and use references on functions that ↵ | Fernando Sahmkow | |
| don't change a surface. | |||
| 2019-06-20 | texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies | Fernando Sahmkow | |
| 2019-06-20 | texture_cache uncompress-compress is untopological. | Fernando Sahmkow | |
| This makes conflicts between non compress and compress textures to be auto recycled. It also limits the amount of mipmaps a texture can have if it goes above it's limit. | |||
