index
:
yuzu-mainline
master
A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
texture_cache
Age
Commit message (
Expand
)
Author
2021-06-14
texture_cache/util: Avoid relaxed image views on different bytes per pixel
ReinUsesLisp
2021-06-10
Fix GCC undefined behavior sanitizer.
Markus Wick
2021-05-07
texture_cache: Handle out of bound texture blits
ameerj
2021-04-19
texture_cache/util: Fix src being used instead of dst within DeduceBlitImages
Lioncash
2021-04-14
common: Move settings to common from core.
bunnei
2021-04-12
texure_cache/util: Resolve implicit sign conversions with std::reduce
Lioncash
2021-03-25
astc_decoder: Refactor for style and more efficient memory use
ameerj
2021-03-13
renderer_vulkan: Accelerate ASTC decoding
ameerj
2021-03-04
texture_cache: Blacklist BGRA8 copies and views on OpenGL
ameerj
2021-02-13
vk_staging_buffer_pool: Add stream buffer for small uploads
ReinUsesLisp
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-09
texture_cache/util: Remove unused functions
Lioncash
2021-01-24
video_core: Silence -Wmissing-field-initializers warnings
ReinUsesLisp
2021-01-17
texture_cache/util: Resolve -Wsign-compare warning
Lioncash
2021-01-15
common/alignment: Rename AlignBits to AlignUpLog2
ReinUsesLisp
2021-01-07
texture_cache: Replace PAGE_SHIFT with PAGE_BITS
MerryMage
2021-01-04
gl_texture_cache: Avoid format views on Intel and AMD
ReinUsesLisp
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-07
video_core: Remove unnecessary enum class casting in logging messages
Lioncash
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
2020-10-29
General: Resolve a few missing initializer warnings
Lioncash
2020-09-22
General: Make use of std::nullopt where applicable
Lioncash
2020-09-06
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-08-07
Merge pull request #4389 from ogniK5377/redundant-format-type
bunnei
2020-07-29
Merge pull request #4396 from lioncash/comma
bunnei
2020-07-23
Merge pull request #4394 from lioncash/unused6
bunnei
2020-07-21
surface_params: Make use of designated initializers where applicable
Lioncash
2020-07-21
surface_params: Remove redundant assignment
Lioncash
2020-07-21
surface_params: Replace questionable usages of the comma operator with semico...
Lioncash
2020-07-21
video_core: Remove unused variables
Lioncash
2020-07-21
Merge pull request #4324 from ReinUsesLisp/formats
bunnei
2020-07-21
video_core: Remove redundant pixel format type
David Marcec
2020-07-14
Merge pull request #4242 from ReinUsesLisp/maxwell-dma
bunnei
2020-07-13
video_core: Rearrange pixel format names
ReinUsesLisp
2020-07-13
video_core: Fix DXT4 and RGB565
ReinUsesLisp
2020-07-13
video_core/format_lookup_table: Add formats with existing PixelFormat
ReinUsesLisp
2020-07-10
video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
ReinUsesLisp
2020-07-09
configuration: implement per-game configurations (#4098)
lat9nq
2020-06-30
Merge pull request #4176 from ReinUsesLisp/compatible-formats
Fernando Sahmkow
2020-06-26
texture_cache: Test format compatibility before copying
ReinUsesLisp
2020-06-26
Merge pull request #4144 from FernandoS27/tt-fix
bunnei
2020-06-22
TextureCache: Fix case where layer goes off bound.
Fernando Sahmkow
2020-06-20
texture_cache: Fix incorrect address used in a DeduceSurface() call
Lioncash
2020-06-08
texture_cache: Port original code management for 2D vs 3D textures
ReinUsesLisp
2020-06-08
texture_cache: Simplify blit code
ReinUsesLisp
2020-06-08
texture_cache: Handle 3D texture blits with one layer
ReinUsesLisp
2020-06-08
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
2020-06-03
Merge pull request #4012 from ReinUsesLisp/mipmap-overlaps
bunnei
2020-06-01
Merge pull request #4005 from ReinUsesLisp/g24r8
Rodrigo Locatti
[prev]
[next]