| Age | Commit message (Collapse) | Author |
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implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
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merging similar pattern. Also makes the code more similar to the gl one
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the per-light loop body.
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ComputeFragmentsColors function.
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ComputeFragmentsColors.
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being set to the dist atten scale.
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into the per-light loop.
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pica/rasterizer: implement/stub texture wrap mode 4-7
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Implemented Procedural Texture (Texture Unit 3)
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