| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-12-04 | Improve msvc codegen for hot-path array LUTs | heapo | |
| In some constexpr functions, msvc is building the LUT at runtime (pushing each element onto the stack) out of an abundance of caution. Moving the arrays into be file-scoped constexpr's avoids this and turns the functions into simple look-ups as intended. | |||
| 2018-11-12 | Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666) | greggameplayer | |
| * Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB ( needed by Mario+Rabbids Kingdom Battle ) * Small placement correction | |||
| 2018-11-05 | Merge pull request #1616 from FernandoS27/cube-array | bunnei | |
| Implement Cube Arrays | |||
| 2018-11-01 | Fix ASTC Decompressor to support depth parameter | FernandoS27 | |
| 2018-11-01 | Implement Cube Arrays | FernandoS27 | |
| 2018-10-30 | video_core: Move surface declarations out of gl_rasterizer_cache | ReinUsesLisp | |
