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path: root/src/video_core/shader/node.h
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2019-06-20texture_cache: Style and CorrectionsFernando Sahmkow
2019-06-20shader: Implement bindless imagesReinUsesLisp
2019-06-20shader: Decode SUST and implement backing image functionalityReinUsesLisp
2019-06-07shader: Split SSY and PBK stackReinUsesLisp
Hardware testing revealed that SSY and PBK push to a different stack, allowing code like this: SSY label1; PBK label2; SYNC; label1: PBK; label2: EXIT;
2019-06-06shader/node: Minor changesReinUsesLisp
Reflect std::shared_ptr nature of Node on initializers and remove constant members in nodes. Add some commentaries.
2019-06-06shader: Move Node declarations out of the shader IR headerReinUsesLisp
Analysis passes do not have a good reason to depend on shader_ir.h to work on top of nodes. This splits node-related declarations to their own file and leaves the IR in shader_ir.h