| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-06-20 | texture_cache: Style and Corrections | Fernando Sahmkow | |
| 2019-06-20 | shader: Implement bindless images | ReinUsesLisp | |
| 2019-06-20 | shader: Decode SUST and implement backing image functionality | ReinUsesLisp | |
| 2019-06-07 | shader: Split SSY and PBK stack | ReinUsesLisp | |
| Hardware testing revealed that SSY and PBK push to a different stack, allowing code like this: SSY label1; PBK label2; SYNC; label1: PBK; label2: EXIT; | |||
| 2019-06-06 | shader/node: Minor changes | ReinUsesLisp | |
| Reflect std::shared_ptr nature of Node on initializers and remove constant members in nodes. Add some commentaries. | |||
| 2019-06-06 | shader: Move Node declarations out of the shader IR header | ReinUsesLisp | |
| Analysis passes do not have a good reason to depend on shader_ir.h to work on top of nodes. This splits node-related declarations to their own file and leaves the IR in shader_ir.h | |||
