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renderer_vulkan: do not recreate swapchain for srgb
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renderer_vulkan: adjust window origin and swizzle independently
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texture_cache: use pedantic type names
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renderer_vulkan: Introduce separate cmd buffer for uploads
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FernandoS27/check-out-on-your-broke-crypto-friends
Vulkan: Be more generous with pipeline workers for Android
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Query Cache: Disable write syncing on Android
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This reverts commit d9dde7e6f3a90f58d642808900ddd558da21f762.
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renderer_vulkan: fix cropping for presentation
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Co-Authored-By: Billy Laws <blaws05@gmail.com>
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renderer_vulkan: ensure exception on surface loss
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renderer_vulkan: fix viewport swizzle dirty state tracking
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Manually robust on Pascal and earlier
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Manually robust on Maxwell and earlier
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renderer_vulkan: add locks to avoid scheduler flushes from CPU
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general: fix build failure on clang 17
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[Vulkan]Implement missing copy formats for D32, ARGB8_SRGB and BGRA8_Unorm/SRGB
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Small things
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video_core: Fix moltenvk crash on macos
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Removes unnecessary d32f to bgra shader and blit functions,
update vk_texture_cache to use abgr shader for d32f to BGRA formats
updates abgr to d32f shader to comply with hardware tests
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Adds `convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),`
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adds blit_image_helper.ConvertABGR8ToD32F and fragment shader for performing ABGR and BGRA to D32F copies
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