| Age | Commit message (Collapse) | Author |
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Vulkan Rasterizer: Fix viewport issue
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Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
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A series of fixes to queries and indexed samplers.
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A few fixes on Vulkan and Rasterizer Caching
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gpu: Migrate implementation to the cpp file
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Fixes a crash on some drivers when tessellation is used but the IA topology is not patch list.
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vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlier
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video_core: Fix jthread related hangs when stopping emulation
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jthread on some compilers is more picky when it comes to the order in which objects are destroyed.
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earlier
Fixes rainbow textures on BOTW.
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vk_swapchain: Use immediate present mode when mailbox is unavailable and FPS is unlocked
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videocore: Use std::jthread for worker threads
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Vulkan/Descriptors: Increase sets per pool on AMD propietary driver.
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vk_rasterizer: Fix dynamic StencilOp updating when two faces are enabled
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is unlocked
Allows drivers that do not support VK_PRESENT_MODE_MAILBOX_KHR the ability to present at a framerate higher than the monitor's refresh rate when the FPS is unlocked.
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vk_state_tracker: Remove unused function
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This function was incorrectly using the stencil_two_side_enable register when dynamically updating the StencilOp.
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vk_rasterizer: Only clear depth/stencil buffers when specified in attachment aspect mask
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