| Age | Commit message (Collapse) | Author |
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shader_recompiler: throw on missing geometry streams in geometry shaders
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Allows the use of the macro in constexpr-contexts.
Also avoids some potential problems when nesting braces inside it.
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structured_control_flow: Add Samsung Proprietary Driver ID to Reorder Pass
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For RDNA-based Samsung Xclipse GPUs
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adapt passes
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window adapt passes
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Simplify VkResult lookup
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Rework time services
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Core: Implement Device Mapping & GPU SMMU
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OpenGL: Add GL_PRIMITIVES_GENERATED and GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries
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renderer_vulkan: don't pass null view when nullDescriptor is not supported
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vk_query_cache: Fix prefix sum max_accumulation_limit logic
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shader_recompiler: use minimal clip distance array
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renderer_vulkan: work around turnip binding bug in a610
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GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN queries
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renderer_vulkan: do not recreate swapchain for srgb
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renderer_vulkan: adjust window origin and swizzle independently
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