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path: root/src/video_core/renderer_vulkan
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2023-03-15Merge pull request #9931 from liamwhite/schedliamwhite
vk_scheduler: split work queue waits and execution waits
2023-03-14Merge pull request #9933 from vonchenplus/texture_formatliamwhite
video_core: Update texture format
2023-03-12vk_scheduler: split work queue waits and execution waitsLiam
2023-03-12general: fix spelling mistakesLiam
2023-03-11Merge pull request #9913 from ameerj/acc-dma-refactorFernando S
AccelerateDMA: Refactor Buffer/Image copy code and implement for OGL
2023-03-10video_core: Update texture formatFeng Chen
2023-03-08Merge pull request #9896 from Kelebek1/d24s8liamwhite
Check all swizzle components for red, not just [0]
2023-03-07general: fix type inconsistenciesLiam
2023-03-06Refactor AccelerateDMA codeameerj
2023-03-05Engines: Implement Accelerate DMA Texture.Fernando Sahmkow
2023-03-04Check all swizzle components for red, not just [0], pass float border color ↵Kelebek1
rather than int
2023-02-22configuration: Add async ASTC decode settingameerj
2023-02-19Merge pull request #9588 from liamwhite/bylaws-revertsliamwhite
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
2023-02-14remove static from pointer sized or smaller types for aesthetics, change ↵arades79
constexpr static to static constexpr for consistency Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14add static lifetime to constexpr values to force compile time evaluation ↵arades79
where possible Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-12Merge pull request #9746 from ameerj/ogl-msaa-texcachebunnei
texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-11texture_cache: OpenGL: Implement MSAA uploads and copiesameerj
2023-02-05Remove fake vertex bindings when dynamic state is enabledKelebek1
2023-01-28video_core: Implement vulkan clear specified channelFengChen
2023-01-26video_core/opengl: Add FSR upscaling filter to the OpenGL rendererWollnashorn
2023-01-19Merge pull request #9556 from vonchenplus/draw_textureliamwhite
video_core: Implement maxwell3d draw texture method
2023-01-16Address feedbackFeng Chen
2023-01-09Merge pull request #9581 from liamwhite/turbo2Morph
renderer_vulkan: pause turbo submissions on inactive queue
2023-01-09vulkan_device: refactor feature testingLiam
2023-01-07VideoCore: Fix OGL cache invalidation.Fernando Sahmkow
2023-01-07Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"Liam
This reverts commit 9e2997c4b6456031622602002924617690e32a13.
2023-01-07renderer_vulkan: pause turbo submissions on inactive queueLiam
2023-01-06renderer_vulkan: disable clock boost on unvalidated devicesLiam
2023-01-06video_core/vulkan: Fixed loading of Vulkan driver pipeline cacheWollnashorn
The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load.
2023-01-06Merge pull request #9535 from bylaws/masterFernando S
Port over several shader-compiler fixes from skyline
2023-01-06Merge pull request #9552 from liamwhite/turboliamwhite
vulkan: implement 'turbo mode' clock booster
2023-01-06Merge pull request #9559 from FernandoS27/cached-writesFernando S
VideoCore: Implement Cached Writes, use fastmem for reading GPU memory and eliminate old stuffs
2023-01-05Merge pull request #9528 from liamwhite/mvk-nulldescliamwhite
renderer_vulkan: implement fallback path for null buffer descriptors
2023-01-05Merge pull request #9536 from liamwhite/debug-utilsliamwhite
vulkan_common: unify VK_EXT_debug_utils and selection of validation layer
2023-01-05Vulkan, OpenGL: Hook up geometry shader passthrough emulationBilly Laws
2023-01-05Vulkan, OpenGL: Hook up storage buffer alignment codeBilly Laws
2023-01-05Vulkan: Add a workaround for input_position on Adreno driversBilly Laws
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-05video_core/vulkan: Vulkan driver pipelines now contain cache versionWollnashorn
So that old cache can get deleted when the cache version changes and does not grow infinitely
2023-01-05video_core/vulkan: Added check if Vulkan pipeline path has been setWollnashorn
2023-01-05video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelinesWollnashorn
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk. These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
2023-01-05BufferBase: Don't ignore GPU pages.Fernando Sahmkow
2023-01-05video_core: Cache GPU internal writes.Fernando Sahmkow
2023-01-05Vulkan: Fix drivers that don't support dynamic_state_2 upFernando Sahmkow
2023-01-05video_core: Implement opengl/vulkan draw_textureFeng Chen
2023-01-04common: add setting for renderer clock workaroundLiam
2023-01-04vulkan: implement 'turbo mode' clock boosterLiam
2023-01-04renderer_vulkan: implement fallback path for null descriptorsLiam
2023-01-04Video_core: Address feedbackFernando Sahmkow
2023-01-03Texture Cache: Implement async texture downloads.Fernando Sahmkow
2023-01-03ShaderCompiler: Inline driver specific constants.Fernando Sahmkow