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video_core: Fix scaling graphical regressions for multiple games
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video_core: Generate mipmap texture by drawing
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vk_blit_screen: recreate swapchain images on guest format change
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video_core: don't build ASTC decoder shader unless requested
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vk_scheduler: Remove recorded_counts
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rendef targets.
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video_core: Reimplementing the maxwell drawing trigger mechanism
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video_core: Fix legacy to generic location unpaired
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QueryPool::Reserve.
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This should be assigned CW only on Triangles_CW rather than not Triangles_CCW, making CCW the default winding order rather than CW.
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yuzu-emu/revert-8987-another-name-for-reinforcement-steel
Revert "vulkan: automatically use larger staging buffer sizes when possible"
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before, but surely wrong.
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[video_core] Update 3D registers
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vk_scheduler: wait for command processing to complete
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common: remove "yuzu:" prefix from thread names
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Since the following commit: https://github.com/yuzu-emu/yuzu/commit/a83a5d2e4c8932df864dd4cea2b04d87a12c8760 , many games will refuse to boot unless the shader/pipeline cache has been invalidated.
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