| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-10-09 | Merge pull request #8766 from Kelebek1/regs | Fernando S | |
| [video_core] Update 3D registers | |||
| 2022-10-07 | Merge pull request #9016 from liamwhite/drunken-schedule | Mai | |
| vk_scheduler: wait for command processing to complete | |||
| 2022-10-07 | Update 3D regs | Kelebek1 | |
| 2022-10-06 | vulkan_blitter: Fix pool allocation double free. | Byte | |
| 2022-10-06 | state_tracker: workaround channel setup for homebrew | Liam | |
| 2022-10-06 | Address Feedback from bylaws. | Fernando Sahmkow | |
| 2022-10-06 | General: Fix clang format. | Fernando Sahmkow | |
| 2022-10-06 | Vulkan Swapchain: Overall improvements. | Fernando Sahmkow | |
| 2022-10-06 | Vulkan Texture Cache: Limit render area to the max width/height of the targets. | Fernando Sahmkow | |
| 2022-10-06 | VideoCore: Implement formats needed for N64 emulation. | Fernando Sahmkow | |
| 2022-10-06 | DMA & InlineToMemory Engines Rework. | bunnei | |
| 2022-10-06 | Shader Decompiler: Check for shift when deriving composite samplers. | Fernando Sahmkow | |
| 2022-10-06 | VideoCore: Refactor fencing system. | Fernando Sahmkow | |
| 2022-10-06 | Vulkan: Fix Scissor on Clears | Fernando Sahmkow | |
| 2022-10-06 | NVDRV: Further refactors and eliminate old code. | Fernando Sahmkow | |
| 2022-10-06 | Texture cache: Fix the remaining issues with memory mnagement and unmapping. | Fernando Sahmkow | |
| 2022-10-06 | VideoCore: Fix channels with disk pipeline/shader cache. | Fernando Sahmkow | |
| 2022-10-06 | OpenGl: Implement Channels. | Fernando Sahmkow | |
| 2022-10-06 | VideoCore: implement channels on gpu caches. | Fernando Sahmkow | |
| 2022-10-06 | Texture Cache: Add ASTC 10x5 Format. | Fernando Sahmkow | |
| 2022-10-05 | Merge pull request #9013 from liamwhite/spinning-a-yarn | bunnei | |
| common: remove "yuzu:" prefix from thread names | |||
| 2022-10-03 | vk_scheduler: wait for command processing to complete | Liam | |
| 2022-10-03 | common: remove "yuzu:" prefix from thread names | Liam | |
| 2022-09-25 | vulkan: automatically use larger staging buffer sizes when possible | Liam | |
| 2022-08-31 | (shader/pipeline)_cache: Raise shader/pipeline cache version | Morph | |
| Since the following commit: https://github.com/yuzu-emu/yuzu/commit/a83a5d2e4c8932df864dd4cea2b04d87a12c8760 , many games will refuse to boot unless the shader/pipeline cache has been invalidated. | |||
| 2022-08-31 | Merge pull request #8752 from vonchenplus/rectangle_texture | Fernando S | |
| video_code: support rectangle texture | |||
| 2022-08-25 | video_code: support rectangle texture | FengChen | |
| 2022-08-23 | video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMD | Narr the Reg | |
| 2022-08-20 | video_core: support framebuffer crop rect top not zero | vonchenplus | |
| 2022-08-19 | video_core: implement R16G16B16X16 texture format | Liam | |
| 2022-08-07 | Make vsync setting work for Vulkan | DJRobX | |
| 2022-08-06 | Merge pull request #8658 from liamwhite/plgp | bunnei | |
| video_core: differentiate between tiled and untiled framebuffer sizes for unaccelerated blits | |||
| 2022-08-06 | Merge pull request #8700 from liamwhite/xc3-vk-crash | bunnei | |
| vk_texture_cache: return VK_NULL_HANDLE for views of null images | |||
| 2022-08-02 | renderer_vulkan: add format fallbacks for R16G16B16_SFLOAT, ↵ | Liam | |
| R16G16B16_SSCALED, R8G8B8_SSCALED | |||
| 2022-08-02 | vk_texture_cache: return VK_NULL_HANDLE for views of null images | Liam | |
| 2022-07-29 | video_core: stop waiting for shader compilation on user cancel | Liam | |
| 2022-07-27 | video_core: differentiate between tiled and untiled framebuffer sizes for ↵ | Liam | |
| unaccelerated copies | |||
| 2022-07-19 | video_core: use correct byte size for framebuffer | Liam | |
| 2022-07-16 | yuzu: settings: Remove framerate cap and merge unlocked framerate setting. | bunnei | |
| - These were all somewhat redundant. | |||
| 2022-07-05 | renderer_(gl/vk): Implement ASTC_10x6_UNORM | Morph | |
| - Used by Monster Hunter Rise Update 10.0.2 | |||
| 2022-06-26 | video_core: Replace VKUpdateDescriptorQueue with UpdateDescriptorQueue | german77 | |
| 2022-06-26 | video_core: Replace VKSwapchain with Swapchain | german77 | |
| 2022-06-26 | video_core: Replace VKQueryCache with QueryCache | german77 | |
| 2022-06-26 | video_core: Replace VKScheduler with Scheduler | german77 | |
| 2022-06-26 | video_core: Replace VKBlitScreen with BlitScreen | german77 | |
| 2022-06-26 | video_core: Replace VKFenceManager with FenceManager | german77 | |
| 2022-06-15 | vk_compute_pass: Explicitly cast to VkAccessFlags | Morph | |
| According to the standard, a narrowing conversion is an implicit conversion from an integer or unscoped enumeration type to an integer type that cannot represent all the values of the original type, except when the value is a literal or constant expression. MSVC, unlike GCC or Clang, determines this to be a narrowing conversion despite the enumeration exclusively containing values that fit within the range of a 32 bit integer, emitting a warning since designated initializers prohibit narrowing conversions. To solve this, explicitly cast to the type we are initializing. | |||
| 2022-06-14 | vk_compute_pass: Use VK_ACCESS_NONE | Morph | |
| This enumeration was introduced in Vulkan 1.3, prefer using this instead of defaulting the enum. Also resolves a narrowing conversion warning on MSVC. | |||
| 2022-06-14 | Merge pull request #8439 from liamwhite/monkey-compiler | Mai | |
| general: fix compilation on GCC 12 | |||
| 2022-06-14 | vk_compute_pass: Silence Wextra warning | Morph | |
| Silences a warning about using enumerated and non-enumerated types in a conditional expression. | |||
