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2022-10-12Merge pull request #9027 from ↵bunnei
yuzu-emu/revert-8987-another-name-for-reinforcement-steel Revert "vulkan: automatically use larger staging buffer sizes when possible"
2022-10-10Fix stencil func registers, make clip control equivalent to how it was ↵Kelebek1
before, but surely wrong.
2022-10-09Merge pull request #8766 from Kelebek1/regsFernando S
[video_core] Update 3D registers
2022-10-07Merge pull request #9016 from liamwhite/drunken-scheduleMai
vk_scheduler: wait for command processing to complete
2022-10-07Update 3D regsKelebek1
2022-10-07Revert "vulkan: automatically use larger staging buffer sizes when possible"liamwhite
2022-10-06vulkan_blitter: Fix pool allocation double free.Byte
2022-10-06state_tracker: workaround channel setup for homebrewLiam
2022-10-06Address Feedback from bylaws.Fernando Sahmkow
2022-10-06General: Fix clang format.Fernando Sahmkow
2022-10-06Vulkan Swapchain: Overall improvements.Fernando Sahmkow
2022-10-06Vulkan Texture Cache: Limit render area to the max width/height of the targets.Fernando Sahmkow
2022-10-06VideoCore: Implement formats needed for N64 emulation.Fernando Sahmkow
2022-10-06DMA & InlineToMemory Engines Rework.bunnei
2022-10-06Shader Decompiler: Check for shift when deriving composite samplers.Fernando Sahmkow
2022-10-06VideoCore: Refactor fencing system.Fernando Sahmkow
2022-10-06Vulkan: Fix Scissor on ClearsFernando Sahmkow
2022-10-06NVDRV: Further refactors and eliminate old code.Fernando Sahmkow
2022-10-06Texture cache: Fix the remaining issues with memory mnagement and unmapping.Fernando Sahmkow
2022-10-06VideoCore: Fix channels with disk pipeline/shader cache.Fernando Sahmkow
2022-10-06OpenGl: Implement Channels.Fernando Sahmkow
2022-10-06VideoCore: implement channels on gpu caches.Fernando Sahmkow
2022-10-06Texture Cache: Add ASTC 10x5 Format.Fernando Sahmkow
2022-10-05Merge pull request #9013 from liamwhite/spinning-a-yarnbunnei
common: remove "yuzu:" prefix from thread names
2022-10-03vk_scheduler: wait for command processing to completeLiam
2022-10-03common: remove "yuzu:" prefix from thread namesLiam
2022-09-25vulkan: automatically use larger staging buffer sizes when possibleLiam
2022-08-31(shader/pipeline)_cache: Raise shader/pipeline cache versionMorph
Since the following commit: https://github.com/yuzu-emu/yuzu/commit/a83a5d2e4c8932df864dd4cea2b04d87a12c8760 , many games will refuse to boot unless the shader/pipeline cache has been invalidated.
2022-08-31Merge pull request #8752 from vonchenplus/rectangle_textureFernando S
video_code: support rectangle texture
2022-08-25video_code: support rectangle textureFengChen
2022-08-23video_core: vulkan: rasterizer: Workaround on viewport swizzle on AMDNarr the Reg
2022-08-20video_core: support framebuffer crop rect top not zerovonchenplus
2022-08-19video_core: implement R16G16B16X16 texture formatLiam
2022-08-07Make vsync setting work for VulkanDJRobX
2022-08-06Merge pull request #8658 from liamwhite/plgpbunnei
video_core: differentiate between tiled and untiled framebuffer sizes for unaccelerated blits
2022-08-06Merge pull request #8700 from liamwhite/xc3-vk-crashbunnei
vk_texture_cache: return VK_NULL_HANDLE for views of null images
2022-08-02renderer_vulkan: add format fallbacks for R16G16B16_SFLOAT, ↵Liam
R16G16B16_SSCALED, R8G8B8_SSCALED
2022-08-02vk_texture_cache: return VK_NULL_HANDLE for views of null imagesLiam
2022-07-29video_core: stop waiting for shader compilation on user cancelLiam
2022-07-27video_core: differentiate between tiled and untiled framebuffer sizes for ↵Liam
unaccelerated copies
2022-07-19video_core: use correct byte size for framebufferLiam
2022-07-16yuzu: settings: Remove framerate cap and merge unlocked framerate setting.bunnei
- These were all somewhat redundant.
2022-07-05renderer_(gl/vk): Implement ASTC_10x6_UNORMMorph
- Used by Monster Hunter Rise Update 10.0.2
2022-06-26video_core: Replace VKUpdateDescriptorQueue with UpdateDescriptorQueuegerman77
2022-06-26video_core: Replace VKSwapchain with Swapchaingerman77
2022-06-26video_core: Replace VKQueryCache with QueryCachegerman77
2022-06-26video_core: Replace VKScheduler with Schedulergerman77
2022-06-26video_core: Replace VKBlitScreen with BlitScreengerman77
2022-06-26video_core: Replace VKFenceManager with FenceManagergerman77
2022-06-15vk_compute_pass: Explicitly cast to VkAccessFlagsMorph
According to the standard, a narrowing conversion is an implicit conversion from an integer or unscoped enumeration type to an integer type that cannot represent all the values of the original type, except when the value is a literal or constant expression. MSVC, unlike GCC or Clang, determines this to be a narrowing conversion despite the enumeration exclusively containing values that fit within the range of a 32 bit integer, emitting a warning since designated initializers prohibit narrowing conversions. To solve this, explicitly cast to the type we are initializing.