aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_vulkan
AgeCommit message (Collapse)Author
2020-09-16video_core: Enforce -Werror=switchReinUsesLisp
This forces us to fix all -Wswitch warnings in video_core.
2020-09-06video_core: Remove all Core::System references in rendererReinUsesLisp
Now that the GPU is initialized when video backends are initialized, it's no longer needed to query components once the game is running: it can be done when yuzu is booting. This allows us to pass components between constructors and in the process remove all Core::System references in the video backend.
2020-08-30vk_device: Fix driver id check on AMD for VK_EXT_extended_dynamic_stateReinUsesLisp
'driver_id' can only be known on Vulkan 1.1 after creating a logical device. Move the driver id check to disable VK_EXT_extended_dynamic_state after the logical device is successfully initialized. The Vulkan device will have the extension enabled but it will not be used.
2020-08-28vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_stateReinUsesLisp
Vertex binding's <stride> is bugged on AMD's proprietary drivers when using VK_EXT_extended_dynamic_state. Blacklist it for now while we investigate how to report this issue to AMD.
2020-08-26Merge pull request #4555 from ReinUsesLisp/fix-primitive-topologybunnei
vk_state_tracker: Fix primitive topology
2020-08-24Merge pull request #4542 from ReinUsesLisp/gpu-init-basebunnei
video_core: Initialize renderer with a GPU
2020-08-22video_core: Initialize renderer with a GPUReinUsesLisp
Add an extra step in GPU initialization to be able to initialize render backends with a valid GPU instance.
2020-08-20vk_state_tracker: Fix primitive topologyReinUsesLisp
State track the current primitive topology with a regular comparison instead of using dirty flags. This fixes a bug in dirty flags for this particular state and it also avoids unnecessary state changes as this property is stored in a frequently changed bit field.
2020-08-20Merge pull request #4546 from lioncash/telemetrybunnei
common/telemetry: Migrate namespace into the Common namespace
2020-08-18Merge pull request #4522 from lioncash/vulk-copybunnei
vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()
2020-08-18common/telemetry: Migrate namespace into the Common namespaceLioncash
Migrates the Telemetry namespace into the Common namespace to make the code consistent with the rest of our common code.
2020-08-17Merge pull request #4535 from lioncash/fileutilbunnei
common/fileutil: Convert namespace to Common::FS
2020-08-16Remove unneeded newlines, optional Registry in shader paramsameerj
Addressing feedback from Rodrigo
2020-08-16move thread 1/4 count computation into allocate workers methodameerj
2020-08-16Address feedback, add shader compile notifier, update setting textameerj
2020-08-16Vk Async Worker directly emplace in cacheameerj
2020-08-16Address feedback. Bruteforce delete duplicatesameerj
2020-08-16Vk Async pipeline compilationameerj
2020-08-16common/fileutil: Convert namespace to Common::FSLioncash
Migrates a remaining common file over to the Common namespace, making it consistent with the rest of common files. This also allows for high-traffic FS related code to alias the filesystem function namespace as namespace FS = Common::FS; for more concise typing.
2020-08-14vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()Lioncash
Given this is implicitly creating a std::optional, we can move the vector into it.
2020-08-13General: Tidy up clang-format warnings part 2Lioncash
2020-08-03vulkan: Silence more -Wmissing-field-initializer warningsLioncash
2020-07-25vulkan: Resolve -Wmissing-field-initializer warningsLioncash
2020-07-24Merge pull request #4393 from lioncash/unused5bunnei
vk_rasterizer: Remove unused variable in Clear()
2020-07-23Merge pull request #4394 from lioncash/unused6bunnei
video_core: Remove unused variables
2020-07-21Merge pull request #4359 from ReinUsesLisp/clamp-sharedRodrigo Locatti
renderer_{opengl,vulkan}: Clamp shared memory to host's limit
2020-07-21video_core: Remove unused variablesLioncash
Silences several compiler warnings about unused variables.
2020-07-21vk_rasterizer: Remove unused variable in Clear()Lioncash
The relevant values are already assigned further down in the lambda, so this can be removed entirely.
2020-07-21Merge pull request #4324 from ReinUsesLisp/formatsbunnei
video_core: Fix, add and rename pixel formats
2020-07-18Merge pull request #4364 from lioncash/desig5bunnei
vulkan: Make use of designated initializers where applicable
2020-07-17vk_device: Fix build error on old MSVC versionsReinUsesLisp
Designated initializers on old MSVC versions fail to build when they take the address of a constant.
2020-07-17Merge pull request #4322 from ReinUsesLisp/fix-dynstatebunnei
vk_state_tracker: Fix dirty flags for stencil_enable on VK_EXT_extended_dynamic_state
2020-07-16wrapper: Make use of designated initializers where applicableLioncash
2020-07-16vk_texture_cache: Make use of designated initializers where applicableLioncash
2020-07-16vk_texture_cache: Amend mismatched access masks and indices in UploadBufferLioncash
Discovered while converting relevant parts of the codebase over to designated initializers.
2020-07-16vk_swapchain: Make use of designated initializers where applicableLioncash
2020-07-16vk_stream_buffer: Make use of designated initializers where applicableLioncash
2020-07-16vk_staging_buffer_pool: Make use of designated initializers where applicableLioncash
2020-07-16vk_shader_util: Make use of designated initializers where applicableLioncash
2020-07-16vk_scheduler: Make use of designated initializers where applicableLioncash
2020-07-16vk_sampler_cache: Make use of designated initializers where applicableLioncash
2020-07-16vk_resource_manager: Make use of designated initializers where applicableLioncash
2020-07-16vk_renderpass_cache: Make use of designated initializers where applicableLioncash
2020-07-16vk_rasterizer: Make use of designated initializers where applicableLioncash
2020-07-16vk_query_cache: Make use of designated initializers where applicableLioncash
2020-07-16vk_pipeline_cache: Make use of designated initializers where applicableLioncash
2020-07-16vk_memory_manager: Make use of designated initializers where applicableLioncash
2020-07-16vk_image: Make use of designated initializers where applicableLioncash
2020-07-16vk_descriptor_pool: Make use of designated initializers where applicableLioncash
2020-07-16vk_graphics_pipeline: Resolve narrowing warningsLioncash
For whatever reason, VK_TRUE and VK_FALSE aren't defined as having a VkBool32 type, so we need to cast to it explicitly.