| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-03-13 | video_core/morton: Use enum to describe MortonCopyPixels128 mode | ReinUsesLisp | |
| 2019-03-13 | video_core/morton: Remove unused parameter in MortonSwizzle | ReinUsesLisp | |
| 2019-03-12 | Merge pull request #2215 from ReinUsesLisp/samplers | bunnei | |
| gl_rasterizer: Encapsulate sampler queries into methods | |||
| 2019-03-11 | renderer_opengl/gl_global_cache: Replace indexing for assignment with ↵ | Lioncash | |
| insert_or_assign The previous code had some minor issues with it, really not a big deal, but amending it is basically 'free', so I figured, "why not?". With the standard container maps, when: map[key] = thing; is done, this can cause potentially undesirable behavior in certain scenarios. In particular, if there's no value associated with the key, then the map constructs a default initialized instance of the value type. In this case, since it's a std::shared_ptr (as a type alias) that is the value type, this will construct a std::shared_pointer, and then assign over it (with objects that are quite large, or actively heap allocate this can be extremely undesirable). We also make the function take the region by value, as we can avoid a copy (and by extension with std::shared_ptr, a copy causes an atomic reference count increment), in certain scenarios when ownership isn't a concern (i.e. when ReserveGlobalRegion is called with an rvalue reference, then no copy at all occurs). So, it's more-or-less a "free" gain without many downsides. | |||
| 2019-03-11 | renderer_opengl/gl_global_cache: Append missing override specifiers | Lioncash | |
| Two of the functions here are overridden functions, so we can append these specifiers to make it explicit. | |||
| 2019-03-11 | gl_rasterizer: Use system instance passed from argument | ReinUsesLisp | |
| 2019-03-10 | Merge pull request #2147 from ReinUsesLisp/texture-clean | bunnei | |
| shader_ir: Remove "extras" from the MetaTexture | |||
| 2019-03-10 | Merge pull request #2143 from ReinUsesLisp/texview | bunnei | |
| gl_rasterizer_cache: Create texture views for array discrepancies | |||
| 2019-03-09 | gl_rasterizer: Encapsulate sampler queries into methods | ReinUsesLisp | |
| 2019-03-09 | gl_rasterizer: Minor logger changes | ReinUsesLisp | |
| 2019-03-07 | Merge pull request #2055 from bunnei/gpu-thread | bunnei | |
| Asynchronous GPU command processing | |||
| 2019-03-06 | Merge pull request #2149 from ReinUsesLisp/decoders-style | bunnei | |
| gl_rasterizer_cache: Move format conversion functions to their own file | |||
| 2019-03-06 | gpu: Always flush. | bunnei | |
| 2019-03-06 | Merge pull request #2190 from lioncash/ogl-global | bunnei | |
| core: Remove the global telemetry accessor function | |||
| 2019-03-04 | Merge pull request #2165 from ReinUsesLisp/unbind-tex | bunnei | |
| gl_rasterizer: Unbind textures but don't apply the gl_state | |||
| 2019-03-04 | video_core/renderer_opengl: Replace direct usage of global system object ↵ | Lioncash | |
| accessors We already pass a reference to the system object to the constructor of the renderer, so we can just use that instead of using the global accessor functions. | |||
| 2019-03-02 | fuck git for ruining my day, I will learn but I will not forgive | bunnei | |
| 2019-02-28 | gl_rasterizer: Remove texture unbinding after dispatching a draw call | ReinUsesLisp | |
| Unbinding was required when OpenGL delete operations didn't unbind a resource if it was bound. This is no longer needed and can be removed. | |||
| 2019-02-28 | gl_state: Fixup multibind bug | ReinUsesLisp | |
| 2019-02-27 | Merge pull request #2121 from FernandoS27/texception2 | bunnei | |
| Improve the Accuracy of the Rasterizer Cache through a Texception Pass | |||
| 2019-02-27 | Merge pull request #2172 from lioncash/reorder | bunnei | |
| gl_rasterizer/vk_memory_manager: Silence -Wreorder warnings | |||
| 2019-02-27 | Devirtualize Register/Unregister and use a wrapper instead. | Fernando Sahmkow | |
| 2019-02-27 | Corrections and redesign. | Fernando Sahmkow | |
| 2019-02-27 | Fix linux compile error. | Fernando Sahmkow | |
| 2019-02-27 | Remove NotifyFrameBuffer as we are doing a texception pass every drawcall. | Fernando Sahmkow | |
| 2019-02-27 | Remove certain optimizations that caused texception to fail in certain ↵ | Fernando Sahmkow | |
| scenarios. | |||
| 2019-02-27 | Bug fixes and formatting | Fernando Sahmkow | |
| 2019-02-27 | rasterizer_cache_gl: Implement Texception Pass | Fernando Sahmkow | |
| 2019-02-27 | rasterizer_cache_gl: Implement Partial Reinterpretation of Surfaces. | Fernando Sahmkow | |
| 2019-02-27 | rasterizer_cache: mark reinterpreted surfaces and add ability to reload ↵ | Fernando Sahmkow | |
| marked surfaces on next use. | |||
| 2019-02-27 | rasterizer_cache_gl: Notify on framebuffer change | Fernando Sahmkow | |
| 2019-02-27 | Merge pull request #2163 from ReinUsesLisp/bitset-dirty | bunnei | |
| maxwell_3d: Use std::bitset to manage dirty flags | |||
| 2019-02-27 | gl_rasterizer_cache: Create texture views for array discrepancies | ReinUsesLisp | |
| When a texture is sampled in a shader with a different array mode than the cached state, create a texture view and bind that to the shader instead. | |||
| 2019-02-27 | Merge pull request #2167 from lioncash/namespace | bunnei | |
| common: Move Quaternion, Rectangle, Vec2, Vec3, and Vec4 into the Common namespace | |||
| 2019-02-27 | gl_rasterizer: Reorder constructor initializer list in terms of member ↵ | Lioncash | |
| declaration order Orders the members in the order they would actually be initialized in. Silences a -Wreorder warning. | |||
| 2019-02-27 | gl_shader_disk_cache: Remove #pragma once from cpp file | Lioncash | |
| This is only necessary in headers. Silences a warning with clang. | |||
| 2019-02-27 | common/math_util: Move contents into the Common namespace | Lioncash | |
| These types are within the common library, so they should be within the Common namespace. | |||
| 2019-02-26 | gl_rasterizer_cache: Move format conversion to its own file | ReinUsesLisp | |
| 2019-02-26 | renderer_opengl: Update pixel format tracking | ReinUsesLisp | |
| 2019-02-26 | maxwell_3d: Use std::bitset to manage dirty flags | ReinUsesLisp | |
| 2019-02-26 | shader/decode: Remove extras from MetaTexture | ReinUsesLisp | |
| 2019-02-24 | Merge pull request #2118 from FernandoS27/ipa-improve | bunnei | |
| shader_decompiler: Improve Accuracy of Attribute Interpolation. | |||
| 2019-02-24 | Merge pull request #2119 from FernandoS27/fix-copy | bunnei | |
| rasterizer_cache_gl: Only do fast layered copy on the same format. | |||
| 2019-02-23 | gl_rasterizer_cache: Fixup parameter order in layered swizzle | ReinUsesLisp | |
| 2019-02-20 | Merge pull request #2125 from ReinUsesLisp/fixup-glstate | bunnei | |
| gl_state: Synchronize gl_state even when state is disabled | |||
| 2019-02-16 | Merge pull request #2127 from FearlessTobi/fix-screenshot-srgb | bunnei | |
| renderer_opengl: respect the sRGB colorspace for the screenshot feature | |||
| 2019-02-15 | Merge pull request #2123 from lioncash/coretiming-global | James Rowe | |
| core_timing: De-globalize core_timing facilities | |||
| 2019-02-15 | core_timing: Convert core timing into a class | Lioncash | |
| Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces. | |||
| 2019-02-15 | renderer_opengl: respect the sRGB colorspace for the screenshot feature | fearlessTobi | |
| Previously, we were completely ignoring for screenshots whether the game uses RGB or sRGB. This resulted in screenshot colors that looked off for some titles. | |||
| 2019-02-15 | gl_state: Synchronize gl_state even when state is disabled | ReinUsesLisp | |
| There are some potential edge cases where gl_state may fail to track the state if a related state changes while the toggle is disabled or it didn't change. This addresses that. | |||
