| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-04-07 | Merge pull request #2306 from ReinUsesLisp/aoffi | bunnei | |
| shader_ir: Implement AOFFI for TEX and TLD4 | |||
| 2019-04-07 | Merge pull request #2321 from ReinUsesLisp/gl-state-rework | bunnei | |
| gl_state: Rework to enable individual applies | |||
| 2019-04-07 | Merge pull request #2098 from FreddyFunk/disk-cache-zstd | bunnei | |
| gl_shader_disk_cache: Use Zstandard for compression | |||
| 2019-04-07 | Permit a Null Shader in case of a bad host_ptr. | Fernando Sahmkow | |
| 2019-04-06 | video_core/texures/texture: Remove unnecessary includes | Lioncash | |
| Nothing in this header relies on common_funcs or the memory manager. This gets rid of reliance on indirect inclusions in the OpenGL caches. | |||
| 2019-04-05 | Merge pull request #2327 from ReinUsesLisp/crash-safe-visit | bunnei | |
| gl_shader_decompiler: Return early when an operation is invalid | |||
| 2019-04-05 | Merge pull request #2337 from lioncash/temporary | bunnei | |
| gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary() | |||
| 2019-04-05 | renderer_opengl/utils: Skip empty binds | ReinUsesLisp | |
| 2019-04-05 | gl_rasterizer: Use ARB_multi_bind to update SSBOs | ReinUsesLisp | |
| 2019-04-05 | gl_rasterizer: Use ARB_multi_bind to update UBOs across stages | ReinUsesLisp | |
| 2019-04-04 | Merge pull request #2336 from ReinUsesLisp/txq | bunnei | |
| gl_shader_decompiler: Fix TXQ types | |||
| 2019-04-04 | gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary() | Lioncash | |
| Temporal generally indicates a relation to time, but this is just creating a temporary, so this isn't really an accurate name for what the function is actually doing. | |||
| 2019-04-04 | gl_shader_decompiler: Fix TXQ types | ReinUsesLisp | |
| TXQ returns integer types. Shaders usually do: R0 = TXQ(); // => int R0 = static_cast<float>(R0); If we don't treat it as an integer, it will cast a binary float value as float - resulting in a corrupted number. | |||
| 2019-04-04 | video_core/renderer_opengl: Remove unnecessary includes | Lioncash | |
| Quite a few unused includes have built up over time, particularly on core/memory.h. Removing these includes means the source files including those files will no longer need to be rebuilt if they're changed, making compilation slightly faster in this scenario. | |||
| 2019-04-03 | Merge pull request #2093 from FreddyFunk/disk-cache-better-compression | bunnei | |
| Better LZ4 compression utilization for the disk based shader cache and the yuzu build system | |||
| 2019-04-03 | Merge pull request #2299 from lioncash/maxwell | bunnei | |
| gl_shader_manager: Remove reliance on a global accessor within MaxwellUniformData::SetFromRegs() | |||
| 2019-04-03 | gl_state: Rework to enable individual applies | ReinUsesLisp | |
| 2019-04-03 | gl_shader_decompiler: Return early when an operation is invalid | ReinUsesLisp | |
| 2019-04-02 | gl_sampler_cache: Port sampler cache to OpenGL | ReinUsesLisp | |
| 2019-03-31 | gl_shader_decompiler: Hide local definitions inside an anonymous namespace | ReinUsesLisp | |
| 2019-03-30 | Merge pull request #2297 from lioncash/reorder | bunnei | |
| video_core: Amend constructor initializer list order where applicable | |||
| 2019-03-30 | Merge pull request #2298 from lioncash/variable | bunnei | |
| video_core/{gl_rasterizer, gpu_thread}: Remove unused class variables where applicable | |||
| 2019-03-30 | gl_shader_decompiler: Add AOFFI backing implementation | ReinUsesLisp | |
| 2019-03-29 | common/zstd_compression: simplify decompression interface | unknown | |
| 2019-03-29 | gl_shader_disk_cache: Fixup clang format | unknown | |
| 2019-03-29 | gl_shader_disk_cache: Use Zstandard for compression | unknown | |
| 2019-03-29 | gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of ↵ | unknown | |
| compression level 12 for less compression time | |||
| 2019-03-29 | Addressed feedback | unknown | |
| 2019-03-29 | gl_shader_disk_cache: Use better compression for transferable and ↵ | unknown | |
| precompiled shader disk chache files | |||
| 2019-03-29 | data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache ↵ | unknown | |
| to common/data_compression | |||
| 2019-03-28 | gl_shader_manager: Remove unnecessary gl_shader_manager inclusion | Lioncash | |
| This isn't used at all in the OpenGL shader cache, so we can remove it's include here, meaning one less file needs to be recompiled if any changes ever occur within that header. core/memory.h is also not used within this file at all, so we can remove it as well. | |||
| 2019-03-28 | gl_shader_manager: Move using statement into the cpp file | Lioncash | |
| Avoids introducing Maxwell3D into the namespace for everything that includes the header. | |||
| 2019-03-28 | gl_shader_manager: Remove reliance on global accessor within ↵ | Lioncash | |
| MaxwellUniformData::SetFromRegs() We can just pass in the Maxwell3D instance instead of going through the system class to get at it. This also lets us simplify the interface a little bit. Since we pass in the Maxwell3D context now, we only really need to pass the shader stage index value in. | |||
| 2019-03-27 | gl_shader_manager: Amend Doxygen string for MaxwellUniformData | Lioncash | |
| Previously only one line of the whole comment was in proper Doxygen formatting. | |||
| 2019-03-27 | gl_rasterizer: Remove unused reference member variable from RasterizerOpenGL | Lioncash | |
| This member variable is no longer being used, so it can be removed, removing a dependency on EmuWindow from the rasterizer's interface" | |||
| 2019-03-27 | video_core: Amend constructor initializer list order where applicable | Lioncash | |
| Specifies the members in the same order that initialization would take place in. This also silences -Wreorder warnings. | |||
| 2019-03-27 | video_core: Add missing override specifiers | Lioncash | |
| Ensures that the signatures will always match with the base class. Also silences a few compilation warnings. | |||
| 2019-03-22 | Merge pull request #2256 from bunnei/gpu-vmm | bunnei | |
| gpu: Rewrite MemoryManager based on the VMManager implementation. | |||
| 2019-03-21 | Revert "Devirtualize Register/Unregister and use a wrapper instead." | bunnei | |
| - Fixes graphical issues from transitions in Super Mario Odyssey. | |||
| 2019-03-20 | gl_rasterizer_cache: Check that backing memory is valid before creating a ↵ | bunnei | |
| surface. - Fixes a crash in Puyo Puyo Tetris. | |||
| 2019-03-20 | gpu: Rewrite virtual memory manager using PageTable. | bunnei | |
| 2019-03-20 | gpu: Move GPUVAddr definition to common_types. | bunnei | |
| 2019-03-16 | gl_rasterizer: Skip zero addr/sized regions on flush/invalidate. | bunnei | |
| 2019-03-16 | Merge pull request #2244 from bunnei/gpu-mem-refactor | bunnei | |
| video_core: Refactor to use MemoryManager interface for all memory access. | |||
| 2019-03-16 | memory: Simplify rasterizer cache operations. | bunnei | |
| 2019-03-16 | video_core: Refactor to use MemoryManager interface for all memory access. | bunnei | |
| # Conflicts: # src/video_core/engines/kepler_memory.cpp # src/video_core/engines/maxwell_3d.cpp # src/video_core/morton.cpp # src/video_core/morton.h # src/video_core/renderer_opengl/gl_global_cache.cpp # src/video_core/renderer_opengl/gl_global_cache.h # src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | |||
| 2019-03-14 | gpu: Use host address for caching instead of guest address. | bunnei | |
| 2019-03-14 | Merge pull request #2233 from ReinUsesLisp/morton-cleanup | bunnei | |
| video_core/morton: Miscellaneous changes | |||
| 2019-03-14 | Merge pull request #2216 from ReinUsesLisp/rasterizer-system | bunnei | |
| gl_rasterizer: Use system instance passed from argument | |||
| 2019-03-13 | Merge pull request #2227 from lioncash/override | bunnei | |
| renderer_opengl/gl_global_cache: Add missing override specifiers | |||
