| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-08-29 | Merge pull request #2742 from ReinUsesLisp/fix-texture-buffers | bunnei | |
| gl_texture_cache: Miscellaneous texture buffer fixes | |||
| 2019-08-29 | Merge pull request #2783 from FernandoS27/new-buffer-cache | bunnei | |
| Implement a New LLE Buffer Cache | |||
| 2019-08-21 | shader_ir: Implement VOTE | ReinUsesLisp | |
| Implement VOTE using Nvidia's intrinsics. Documentation about these can be found here https://developer.nvidia.com/reading-between-threads-shader-intrinsics Instead of using portable ARB instructions I opted to use Nvidia intrinsics because these are the closest we have to how Tegra X1 hardware renders. To stub VOTE on non-Nvidia drivers (including nouveau) this commit simulates a GPU with a warp size of one, returning what is meaningful for the instruction being emulated: * anyThreadNV(value) -> value * allThreadsNV(value) -> value * allThreadsEqualNV(value) -> true ballotARB, also known as "uint64_t(activeThreadsNV())", emits VOTE.ANY Rd, PT, PT; on nouveau's compiler. This doesn't match exactly to Nvidia's code VOTE.ALL Rd, PT, PT; Which is emulated with activeThreadsNV() by this commit. In theory this shouldn't really matter since .ANY, .ALL and .EQ affect the predicates (set to PT on those cases) and not the registers. | |||
| 2019-08-21 | Buffer Cache: Adress Feedback. | Fernando Sahmkow | |
| 2019-08-21 | Buffer_Cache: Implement flushing. | Fernando Sahmkow | |
| 2019-08-21 | Video_Core: Implement a new Buffer Cache | Fernando Sahmkow | |
| 2019-08-21 | Merge pull request #2769 from FernandoS27/commands-flush | bunnei | |
| GPU: Flush commands on every dma pusher step. | |||
| 2019-08-21 | Merge pull request #2753 from FernandoS27/float-convert | bunnei | |
| Shader_Ir: Implement F16 Variants of F2F, F2I, I2F. | |||
| 2019-08-21 | renderer_opengl: Implement RGB565 framebuffer format | ReinUsesLisp | |
| 2019-08-21 | renderer_opengl: Use block linear swizzling for CPU framebuffers | ReinUsesLisp | |
| 2019-08-21 | renderer_opengl: Use VideoCore pixel format | ReinUsesLisp | |
| 2019-08-21 | gpu: Change optional<reference_wrapper<T>> to T* for FramebufferConfig | ReinUsesLisp | |
| 2019-07-26 | GPU: Flush commands on every dma pusher step. | Fernando Sahmkow | |
| This commit ensures that the host gpu is constantly fed with commands to work with, while the guest gpu keeps producing the rest of the commands. This reduces syncing time between host and guest gpu. | |||
| 2019-07-25 | Merge pull request #2743 from FernandoS27/surpress-assert | bunnei | |
| Downgrade and suppress a series of GPU asserts and debug messages. | |||
| 2019-07-24 | Merge pull request #2704 from FernandoS27/conditional | bunnei | |
| maxwell3d: Implement Conditional Rendering | |||
| 2019-07-22 | Merge pull request #2734 from ReinUsesLisp/compute-shaders | bunnei | |
| gl_rasterizer: Implement compute shaders | |||
| 2019-07-21 | Merge pull request #2735 from FernandoS27/pipeline-rework | bunnei | |
| Rework Dirty Flags in GPU Pipeline, Optimize CBData and Redo Clearing mechanism | |||
| 2019-07-20 | Shader_Ir: Implement F16 Variants of F2F, F2I, I2F. | Fernando Sahmkow | |
| This commit takes care of implementing the F16 Variants of the conversion instructions and makes sure conversions are done. | |||
| 2019-07-20 | Maxwell3D: Reorganize and address feedback | Fernando Sahmkow | |
| 2019-07-19 | shader/half_set_predicate: Fix HSETP2 implementation | ReinUsesLisp | |
| 2019-07-18 | Gl_Texture_Cache: Remove assert on component type in GetFormatTuple | Fernando Sahmkow | |
| Textures can have different components types in different orders. This assert was completely inprecise and the effectiveness of such is better handled by case and within the texture cache. | |||
| 2019-07-18 | gl_shader_decompiler: Rename bufferImage to imageBuffer | ReinUsesLisp | |
| The online OpenGL documentation is wrong. The type definition is imageBuffer. | |||
| 2019-07-18 | gl_shader_cache: Fix newline on buffer preprocessor definitions | ReinUsesLisp | |
| 2019-07-18 | gl_texture_cache: Do not set texture parameters to buffers | ReinUsesLisp | |
| 2019-07-18 | gl_texture_cache: Add missing break in CreateTexture | ReinUsesLisp | |
| 2019-07-17 | GL_State: Feedback and fixes | Fernando Sahmkow | |
| 2019-07-17 | Maxwell3D: Address Feedback | Fernando Sahmkow | |
| 2019-07-17 | GL_Rasterizer: Corrections to Clearing. | Fernando Sahmkow | |
| 2019-07-17 | GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing | Fernando Sahmkow | |
| 2019-07-17 | Maxwell3D: Implement State Dirty Flags. | Fernando Sahmkow | |
| 2019-07-17 | Maxwell3D: Rework the dirty system to be more consistant and scaleable | Fernando Sahmkow | |
| 2019-07-17 | maxwell3d: Implement Conditional Rendering | Fernando Sahmkow | |
| Conditional Rendering takes care of conditionaly clearing or drawing depending on a set of queries. This PR implements the query checks to stablish if things can be rendered or not. | |||
| 2019-07-15 | gl_shader_cache: Fix clang-format issues | ReinUsesLisp | |
| 2019-07-15 | gl_shader_decompiler: Stub local memory size | ReinUsesLisp | |
| 2019-07-15 | gl_shader_cache: Address review commentaries | ReinUsesLisp | |
| 2019-07-15 | gl_shader_cache: Address CI issues | ReinUsesLisp | |
| 2019-07-15 | gl_rasterizer: Implement compute shaders | ReinUsesLisp | |
| 2019-07-15 | Merge pull request #2695 from ReinUsesLisp/layer-viewport | Fernando Sahmkow | |
| gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders | |||
| 2019-07-14 | Merge pull request #2705 from FernandoS27/tex-cache-fixes | bunnei | |
| GPU: Fixes to Texture Cache and Include Microprofiles for GL State/BufferCopy/Macro Interpreter | |||
| 2019-07-14 | Merge pull request #2675 from ReinUsesLisp/opengl-buffer-cache | bunnei | |
| buffer_cache: Implement a generic buffer cache and its OpenGL backend | |||
| 2019-07-14 | GPU: Add a microprofile for macro interpreter | Fernando Sahmkow | |
| 2019-07-14 | GL_State: Add a microprofile timer to OpenGL state. | Fernando Sahmkow | |
| 2019-07-14 | Gl_Texture_Cache: Measure Buffer Copy Times | Fernando Sahmkow | |
| 2019-07-11 | Merge pull request #2609 from FernandoS27/new-scan | bunnei | |
| Implement a New Shader Scanner, Decompile Flow Stack and implement BRX BRA.CC | |||
| 2019-07-11 | gl_shader_decompiler: Fix gl_PointSize redeclaration | ReinUsesLisp | |
| 2019-07-11 | gl_shader_decompiler: Fix conditional usage of ↵ | ReinUsesLisp | |
| GL_ARB_shader_viewport_layer_array | |||
| 2019-07-10 | Merge pull request #2697 from lioncash/doc | bunnei | |
| gl_rasterizer: Amend documentation comment for ConfigureFramebuffers() | |||
| 2019-07-09 | shader_ir: Unify blocks in decompiled shaders. | Fernando Sahmkow | |
| 2019-07-09 | shader_ir: propagate shader size to the IR | Fernando Sahmkow | |
| 2019-07-09 | shader_ir: Implement BRX & BRA.CC | Fernando Sahmkow | |
