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path: root/src/video_core/renderer_opengl
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2023-05-27Move buffer bindings to per-channel stateKelebek1
2023-05-24Merge pull request #10398 from liamwhite/bcnFernando S
video_core: add ASTC recompression
2023-05-23textures: add BC1 and BC3 compressors and recompression settingLiam
2023-05-22renderer_vulkan: barrier attachment feedback loopsLiam
2023-05-09Texture Cache: Fix ASTC texturesFernando Sahmkow
2023-05-07Texture cache: Only force flush the dma downloadsFernando Sahmkow
2023-05-07GPU: Add Reactive flushingFernando Sahmkow
2023-05-06Log object names with debug renderer, add a GPU address to ImageViewsKelebek1
2023-05-03Merge pull request #10142 from FernandoS27/missing-astcbunnei
GPU: implement missing ASTC
2023-05-03Merge pull request #10088 from FernandoS27/100-gelato-flavor-test-builds-laterbunnei
Y.F.C Implement Asynchronous Fence manager and Rework Query async downloads
2023-05-03GPU: implement missing ASTCFernando Sahmkow
2023-05-01Merge pull request #10084 from FernandoS27/yuzu-goes-broom-broomMorph
Y.F.C Buffer Cache Revamp
2023-04-29Texture Cache: Release stagging buffers on tick frameFernando Sahmkow
2023-04-29Buffer Cache: Fully rework the buffer cache.Fernando Sahmkow
2023-04-29Accelerate DMA: Use texture cache async downloads to perform the copiesFernando Sahmkow
to host. WIP
2023-04-29TextureCache: refactor DMA downloads to allow multiple buffers.Fernando Sahmkow
2023-04-23QueryCache: rework async downloads.Fernando Sahmkow
2023-04-23Fence Manager: implement async fence management in a sepparate thread.Fernando Sahmkow
2023-04-08video_core: Enable ImageGather with subpixel offset on IntelWollnashorn
2023-04-08shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`Wollnashorn
On AMD a subpixel offset of 1/512 of the texel size is applied to the texture coordinates at a ImageGather call to ensure the rounding at the texel centers is done the same way as in Maxwell or other Nvidia architectures. See https://www.reedbeta.com/blog/texture-gathers-and-coordinate-precision/ for more details why this might be necessary. This should fix shadow artifacts at object edges in Zelda: Breath of the Wild (#9957, #6956).
2023-03-13Merge pull request #9943 from vonchenplus/gentlemanliamwhite
video_core: Fix inline_index and draw_texture error
2023-03-12general: fix spelling mistakesLiam
2023-03-12video_core: Fix ogl status error when draw_textureFengChen
2023-03-11Merge pull request #9913 from ameerj/acc-dma-refactorFernando S
AccelerateDMA: Refactor Buffer/Image copy code and implement for OGL
2023-03-10Merge pull request #9925 from ameerj/gl-sync-signalliamwhite
OpenGL: Prefer glClientWaitSync for OGLSync objects
2023-03-08OpenGL: Prefer glClientWaitSync for OGLSync objectsameerj
At least on Nvidia, glClientWaitSync with a timeout of 0 (non-blocking) is faster than glGetSynciv of GL_SYNC_STATUS.
2023-03-08Merge pull request #9896 from Kelebek1/d24s8liamwhite
Check all swizzle components for red, not just [0]
2023-03-06gl_rasterizer: Implement AccelerateDMA DmaBufferImageCopyameerj
2023-03-06Refactor AccelerateDMA codeameerj
2023-03-05Engines: Implement Accelerate DMA Texture.Fernando Sahmkow
2023-03-04Check all swizzle components for red, not just [0], pass float border color ↵Kelebek1
rather than int
2023-02-22configuration: Add async ASTC decode settingameerj
2023-02-19Merge pull request #9588 from liamwhite/bylaws-revertsliamwhite
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
2023-02-12Merge pull request #9746 from ameerj/ogl-msaa-texcachebunnei
texture_cache: OpenGL: Implement MSAA uploads and copies
2023-02-11texture_cache: OpenGL: Implement MSAA uploads and copiesameerj
2023-01-29gl_compute_pipeline: Force context flush when loading shader cacheameerj
2023-01-29gl_graphics_pipeline: Force context flush when loading shader cacheameerj
2023-01-26video_core/opengl: Add FSR upscaling filter to the OpenGL rendererWollnashorn
2023-01-19Merge pull request #9556 from vonchenplus/draw_textureliamwhite
video_core: Implement maxwell3d draw texture method
2023-01-07VideoCore: Fix OGL cache invalidation.Fernando Sahmkow
2023-01-07Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"Liam
This reverts commit 9e2997c4b6456031622602002924617690e32a13.
2023-01-06opengl: Sanitize antialiasing configNarr the Reg
2023-01-05Vulkan, OpenGL: Hook up geometry shader passthrough emulationBilly Laws
2023-01-05Vulkan, OpenGL: Hook up storage buffer alignment codeBilly Laws
2023-01-05video_core: Implement opengl/vulkan draw_textureFeng Chen
2023-01-05video_core: Implement maxwell3d draw texture methodFeng Chen
2023-01-04Video_core: Address feedbackFernando Sahmkow
2023-01-03Texture Cache: Implement async texture downloads.Fernando Sahmkow
2023-01-03ShaderCompiler: Inline driver specific constants.Fernando Sahmkow
2023-01-01MacroHLE: Final cleanup and fixes.Fernando Sahmkow