| Age | Commit message (Collapse) | Author |
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PICA: implement custom clip plane
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pica/lighting: only apply Fresnel factor for the last light
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SwRasterizer/Lighting: implement bump mapping
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shader and fragment shader
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gl_rasterizer: use texture buffer for proctex LUT
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gl_rasterizer_cache: fix using_depth_fb
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this is a rebasing error from #2792. It doesn't affect much though, because the later more Apply() call fixes/hides it
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