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path: root/src/video_core/renderer_opengl
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2017-05-28Merge pull request #2729 from yuriks/quaternion-fixYuri Kunde Schlesner
OpenGL: Improve accuracy of quaternion interpolation
2017-05-27Move screen size constants from video_core to coreYuri Kunde Schlesner
video_core didn't even properly use them, and they were the source of many otherwise-unnecessary dependencies from core to video_core.
2017-05-27OpenGL: Remove unused RendererOpenGL fieldsYuri Kunde Schlesner
2017-05-27OpenGL: Improve accuracy of quaternion interpolationYuri Kunde Schlesner
Current order of operations (rotate then normalize) seems to produce a lot more distortion than normalizing and then rotating. This makes Citra results match pretty closesly with hardware, and indicates that hardware may also be using lerp instead of slerp to interpolate the quaternions.
2017-05-27gl_shader: refactor texture sampler into its own functionwwylele
2017-05-20gl_rasterizer: implement procedural texturewwylele
2017-05-05pica: shader_dirty if texture2 coord changedwwylele
2017-05-03pica: use correct coordinates for texture 2wwylele
2017-04-21Merge pull request #2671 from wwylele/dot3-rgbabunnei
rasterizer: implement combiner operation 7 (Dot3_RGBA)
2017-04-20gl_shader_gen: remove TODO about Lerp behaviour verification. The ↵wwylele
implementation is verified against hardware
2017-04-19rasterizer: implement combiner operation 7 (Dot3_RGBA)wwylele
2017-04-17OpenGL: Pass Pica regs via parameterYuri Kunde Schlesner
2017-04-16OpenGL: Move PicaShaderConfig to gl_shader_gen.hYuri Kunde Schlesner
Also move the implementation of CurrentConfig to the cpp file.
2017-04-16OpenGL: Move Attributes enum to a more appropriate fileYuri Kunde Schlesner
2017-03-01Input: remove unused stuff & clean upwwylele
1. removed zl, zr and c-stick from HID::PadState. They are handled by IR, not HID 2. removed button handling in EmuWindow 3. removed key_map 4. cleanup #include
2017-02-26Core: Re-write frame limiterYuri Kunde Schlesner
Now based on std::chrono, and also works in terms of emulated time instead of frames, so we can in the future frame-limit even when the display is disabled, etc. The frame limiter can also be enabled along with v-sync now, which should be useful for those with displays running at more than 60 Hz.
2017-02-26Core: Make PerfStats internally lockedYuri Kunde Schlesner
More ergonomic to use and will be required for upcoming changes.
2017-02-26Remove built-in (non-Microprofile) profilerYuri Kunde Schlesner
2017-02-26Add performance statistics to status barYuri Kunde Schlesner
2017-02-18OpenGL: Check if uniform block exists before updating it (#2581)Jannik Vogel
2017-02-09OpenGL: Remove unused duplicate of IsPassThroughTevStageYuri Kunde Schlesner
This copy was left behind when the shader generation code was moved to a separate file.
2017-02-09VideoCore: Split regs.h inclusionsYuri Kunde Schlesner
2017-02-04VideoCore: Move Regs to its own fileYuri Kunde Schlesner
2017-02-04VideoCore: Split lighting regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split framebuffer regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split texturing regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split rasterizer regs from Regs structYuri Kunde Schlesner
2017-02-04Merge pull request #2476 from yuriks/shader-refactor3Yuri Kunde Schlesner
Oh No! More shader changes!
2017-02-04Pica/Texture: Simplify/cleanup texture tile addressingYuri Kunde Schlesner
2017-02-04VideoCore: Move LookupTexture out of debug_utils.hYuri Kunde Schlesner
2017-01-29VideoCore: Change misleading register namesYuri Kunde Schlesner
A few registers had names such as "count" or "number" when they actually contained the maximum (that is, count - 1). This can easily lead to hard to notice off by one errors.
2017-01-30video_core: gl_rasterizer_cache.cpp removed unused type aliasKloen
2017-01-30video_core: gl_rasterizer.cpp removed unused type aliasKloen
2017-01-29video_core: silence unused-local-typedef boost related warning on GCCKloen
2017-01-23video_core: gl_rasterizer float to int warningKloen
2017-01-23video_core: fix gl_rasterizer warning on MSVCKloen
2017-01-07config: Add option for specifying screen resolution scale factor.bunnei
2016-12-29Merge pull request #2367 from JayFoxRox/lighting-lut-quickfixbunnei
Lighting LUT Quickfix
2016-12-25Minor cleanup in GLSL codeJannik Vogel
2016-12-25Offset lighting LUT samples correctlyJannik Vogel
2016-12-23core: Move emu_window and key_map into coreMerryMage
* Removes circular dependences (common should not depend on core)
2016-12-21Merge pull request #2319 from yuriks/profile-scopesbunnei
VideoCore: Make profiling scope more representative
2016-12-19Use GL_TRUE when setting color_maskAlbin Bernhardsson
2016-12-14VideoCore: Make profiling scope more representativeYuri Kunde Schlesner
2016-12-07OpenGL: Drop framebuffer completeness check.Markus Wick
This OpenGL call synchronize the worker thread of the nvidia blob. It can be verified on linux with the __GL_THREADED_OPTIMIZATIONS=1 environment variable. Those errors should not happen on tested drivers. It was used as a workaround for https://bugs.freedesktop.org/show_bug.cgi?id=94148
2016-12-05ASSERT that shader was linked successfullyJannik Vogel
2016-12-05Report shader uniform block size in case of mismatchJannik Vogel
2016-12-05Print broken shader code to logJannik Vogel
2016-12-04OpenGL: Non-zero stride only makes sense for linear buffersYuri Kunde Schlesner
2016-12-04OpenGL: Ensure framebuffer binding is restored if completion check failsYuri Kunde Schlesner