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path: root/src/video_core/renderer_opengl
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2019-04-19RasterizerCache Redesign: Flush Fernando Sahmkow
flushing is now responsability of children caches instead of the cache object. This change will allow the specific cache to pass extra parameters on flushing and will allow more flexibility.
2019-04-17Merge pull request #2318 from ReinUsesLisp/sampler-cachebunnei
gl_sampler_cache: Port sampler cache to OpenGL
2019-04-17Merge pull request #2348 from FernandoS27/guest-bindlessbunnei
Implement Bindless Textures on Shader Decompiler and GL backend
2019-04-16Merge pull request #2384 from ReinUsesLisp/gl-state-clearbunnei
gl_rasterizer: Apply just the needed state on Clear
2019-04-16Merge pull request #2092 from ReinUsesLisp/stgbunnei
shader/memory: Implement STG and global memory flushing
2019-04-15Correct Pitch in Fermi2DFernando Sahmkow
2019-04-14shader_ir: Implement STG, keep track of global memory usage and flushReinUsesLisp
2019-04-13Merge pull request #2373 from FernandoS27/z32bunnei
Set Pixel Format to Z32 if its R32F and depth compare enabled, and Implement format ZF32_X24S8
2019-04-13Merge pull request #2386 from ReinUsesLisp/shader-managerbunnei
gl_shader_manager: Move code to source file and minor clean up
2019-04-11gl_rasterizer_cache: Relax restrictions on FastCopySurface and ↵Fernando Sahmkow
FastLayeredCopySurface
2019-04-10Merge pull request #2372 from FernandoS27/fermi-fixbunnei
Correct Fermi Copy on Linear Textures.
2019-04-10gl_shader_manager: Move code to source file and minor clean upReinUsesLisp
2019-04-10gl_rasterizer: Apply just the needed state on ClearReinUsesLisp
2019-04-10Merge pull request #2345 from ReinUsesLisp/multibindbunnei
gl_rasterizer: Use ARB_multi_bind to update buffers with a single call per drawcall
2019-04-09Merge pull request #2375 from FernandoS27/fix-ldcbunnei
Remove unnecessary bounding in LD_C
2019-04-09Remove bounding in LD_CFernando Sahmkow
2019-04-09Merge pull request #2354 from lioncash/headerbunnei
video_core/texures/texture: Remove unnecessary includes
2019-04-09Correct Fermi Copy on Linear Textures.Fernando Sahmkow
2019-04-09Correct depth compare with color formats for R32FFernando Sahmkow
2019-04-08gl_backend: Align Pixel StorageFernando Sahmkow
This commit makes sure GL reads on the correct pack size for the respective texture buffer.
2019-04-08Move ConstBufferAccessor to Maxwell3d, correct mistakes and clang format.Fernando Sahmkow
2019-04-08Fix bad rebaseFernando Sahmkow
2019-04-08Simplify ConstBufferAccessorFernando Sahmkow
2019-04-08Fixes to Const Buffer Accessor and FormattingFernando Sahmkow
2019-04-08Implement Bindless Handling on SetupTextureFernando Sahmkow
2019-04-08Unify both sampler types.Fernando Sahmkow
2019-04-08Implement Bindless Samplers and TEX_B in the IR.Fernando Sahmkow
2019-04-08Implement Const Buffer AccessorFernando Sahmkow
2019-04-07Merge pull request #2300 from FernandoS27/null-shaderbunnei
shader_cache: Permit a Null Shader in case of a bad host_ptr.
2019-04-07Merge pull request #2306 from ReinUsesLisp/aoffibunnei
shader_ir: Implement AOFFI for TEX and TLD4
2019-04-07Merge pull request #2321 from ReinUsesLisp/gl-state-reworkbunnei
gl_state: Rework to enable individual applies
2019-04-07Merge pull request #2098 from FreddyFunk/disk-cache-zstdbunnei
gl_shader_disk_cache: Use Zstandard for compression
2019-04-07Permit a Null Shader in case of a bad host_ptr.Fernando Sahmkow
2019-04-06video_core/texures/texture: Remove unnecessary includesLioncash
Nothing in this header relies on common_funcs or the memory manager. This gets rid of reliance on indirect inclusions in the OpenGL caches.
2019-04-05Merge pull request #2327 from ReinUsesLisp/crash-safe-visitbunnei
gl_shader_decompiler: Return early when an operation is invalid
2019-04-05Merge pull request #2337 from lioncash/temporarybunnei
gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()
2019-04-05renderer_opengl/utils: Skip empty bindsReinUsesLisp
2019-04-05gl_rasterizer: Use ARB_multi_bind to update SSBOsReinUsesLisp
2019-04-05gl_rasterizer: Use ARB_multi_bind to update UBOs across stagesReinUsesLisp
2019-04-04Merge pull request #2336 from ReinUsesLisp/txqbunnei
gl_shader_decompiler: Fix TXQ types
2019-04-04gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary()Lioncash
Temporal generally indicates a relation to time, but this is just creating a temporary, so this isn't really an accurate name for what the function is actually doing.
2019-04-04gl_shader_decompiler: Fix TXQ typesReinUsesLisp
TXQ returns integer types. Shaders usually do: R0 = TXQ(); // => int R0 = static_cast<float>(R0); If we don't treat it as an integer, it will cast a binary float value as float - resulting in a corrupted number.
2019-04-04video_core/renderer_opengl: Remove unnecessary includesLioncash
Quite a few unused includes have built up over time, particularly on core/memory.h. Removing these includes means the source files including those files will no longer need to be rebuilt if they're changed, making compilation slightly faster in this scenario.
2019-04-03Merge pull request #2093 from FreddyFunk/disk-cache-better-compressionbunnei
Better LZ4 compression utilization for the disk based shader cache and the yuzu build system
2019-04-03Merge pull request #2299 from lioncash/maxwellbunnei
gl_shader_manager: Remove reliance on a global accessor within MaxwellUniformData::SetFromRegs()
2019-04-03gl_state: Rework to enable individual appliesReinUsesLisp
2019-04-03gl_shader_decompiler: Return early when an operation is invalidReinUsesLisp
2019-04-02gl_sampler_cache: Port sampler cache to OpenGLReinUsesLisp
2019-03-31gl_shader_decompiler: Hide local definitions inside an anonymous namespaceReinUsesLisp
2019-03-30Merge pull request #2297 from lioncash/reorderbunnei
video_core: Amend constructor initializer list order where applicable