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2014-07-23RegisterSet: Simplify code by using structs for register definition instead ↵Tony Wasserka
of unions.
2014-07-23GPU: Make use of RegisterSet.Tony Wasserka
2014-07-23Renderer: Fix component order in bottom framebuffer.Tony Wasserka
2014-07-23Renderer: Respect the active_fb GPU register.Tony Wasserka
2014-07-23Renderer: Add a few TODOs.Tony Wasserka
2014-06-12Rename LCD to GPU.Tony Wasserka
2014-05-19common_types: Changed BasicRect back to Rect, in the common namespacearchshift
Only Rect is in the namespace for now; the rest of common should be added in the future
2014-05-16Merge remote-tracking branch 'upstream/master' into issue-7-fixarchshift
2014-05-08Update FlipFramebufferSethpaien
Less calculations + fix
2014-04-30Reverse debugging changesarchshift
2014-04-30TGA dumps work, courtesy of @bunneiarchshift
2014-04-27Xcode complains that the class name is redundant.archshift
2014-04-27Rect to BasicRectarchshift
Somewhere along the line an OSX header had already taken the name Rect.
2014-04-27removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable classbunnei
2014-04-27fixed renderer to use correct framebuffer locationbunnei
2014-04-21fixed GL context acquire (applies to Qt GUI only)bunnei
2014-04-17renamed hw_lcd module to just lcdbunnei
2014-04-17fixed framebuffer color orderbunnei
2014-04-16removed hard-coded framebuffer addresses from renderer_opengl.cppbunnei
2014-04-08fixed project includes to use new directory structurebunnei
2014-04-08got rid of 'src' folders in each sub-projectbunnei