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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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Author
2021-02-24
Implement glDepthRangeIndexeddNV
Kelebek1
2021-02-20
gl_disk_shader_cache: Log total shader entries count on game load
Morph
2021-02-13
gl_texture_cache: Lazily create non-sRGB texture views for sRGB formats
ameerj
2021-02-13
Merge pull request #5919 from ReinUsesLisp/stream-buffer-tragic
Morph
2021-02-13
gl_stream_buffer/vk_staging_buffer_pool: Fix size check
ReinUsesLisp
2021-02-13
Merge pull request #5916 from ameerj/maxwell-gl-unused
LC
2021-02-13
video_core: Fix clang build issues
ReinUsesLisp
2021-02-13
renderer_opengl: Remove interop
ReinUsesLisp
2021-02-13
gl_buffer_cache: Drop interop based parameter buffer workarounds
ReinUsesLisp
2021-02-13
vk_staging_buffer_pool: Add stream buffer for small uploads
ReinUsesLisp
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
gpu: Report renderer errors with exceptions
ReinUsesLisp
2021-02-12
maxwell_to_gl: Remove unused code
ameerj
2021-02-09
gl_rasterizer: Remove unused variables
Lioncash
2021-02-07
renderer_opengl: Update OpenGL backend version requirement to 4.6
Morph
2021-01-27
Merge pull request #5786 from ReinUsesLisp/glsl-cbuf
bunnei
2021-01-21
gl_shader_decompiler: Fix constant buffer size calculation
ReinUsesLisp
2021-01-21
renderer_opengl: Avoid precompiled cache and force NV GL cache directory
ReinUsesLisp
2021-01-04
gl_texture_cache: Avoid format views on Intel and AMD
ReinUsesLisp
2021-01-04
gl_texture_cache: Create base images with sRGB
ReinUsesLisp
2020-12-30
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-10
Merge pull request #5162 from lioncash/copy-shader
bunnei
2020-12-07
video_core: Make use of ordered container contains() where applicable
Lioncash
2020-12-07
gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers()
Lioncash
2020-12-07
video_core: Remove unnecessary enum class casting in logging messages
Lioncash
2020-12-07
Merge pull request #5136 from lioncash/video-shadow3
LC
2020-12-06
video_core: Adjust `NUM` macro to avoid Clang warning
comex
2020-12-05
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
Merge pull request #5124 from lioncash/video-shadow
bunnei
2020-12-05
Fix telemetry-related exit crash from use-after-free
FearlessTobi
2020-12-04
video_core: Resolve more variable shadowing scenarios
Lioncash
2020-11-23
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off mai...
comex
2020-11-22
Merge pull request #4954 from lioncash/compare
Morph
2020-11-20
gl_rasterizer: Remove warning of untested alpha test
ReinUsesLisp
2020-11-20
gl_rasterizer: Make floating-point literal a float
Lioncash
2020-10-28
shader: Partially implement texture cube array shadow
ReinUsesLisp
2020-10-28
video_core: Enforce -Wredundant-move and -Wpessimizing-move
ReinUsesLisp
2020-10-20
gl_arb_decompiler: Implement robust buffer operations
ReinUsesLisp
2020-10-02
video_core: Enforce -Wunused-variable and -Wunused-but-set-variable
ReinUsesLisp
2020-09-23
Merge pull request #4674 from ReinUsesLisp/timeline-semaphores
bunnei
2020-09-22
General: Make use of std::nullopt where applicable
Lioncash
2020-09-20
renderer_opengl: Remove emulated mailbox presentation
ReinUsesLisp
2020-09-19
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
ReinUsesLisp
2020-09-16
video_core: Enforce -Werror=switch
ReinUsesLisp
2020-09-06
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-08-26
Merge pull request #4569 from ReinUsesLisp/glsl-cmake
bunnei
2020-08-24
Merge pull request #4542 from ReinUsesLisp/gpu-init-base
bunnei
2020-08-23
gl_texture_cache: Take std::string by reference in DecorateViewName()
Lioncash
2020-08-23
video_core/fence_manager: Remove unnecessary includes
Lioncash
2020-08-23
video_core/host_shaders: Add CMake integration for string shaders
ReinUsesLisp
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