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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2022-02-27gl_fence_manager: Minor optimization to signal queryingameerj
2022-02-25maxwell_to_(gl/vk): Add 11_11_10 float vertex formatMorph
2022-02-02general: Replace NonCopyable struct with equivalentsLioncash
2022-02-01Rasterizer: Refactor inlineToMemory.Fernando Sahmkow
2022-01-29Rasterizer: Implement Inline2Memory Acceleration.Fernando Sahmkow
2022-01-04ShaderDecompiler: Add a debug option to dump the game's shaders.Fernando Sahmkow
2022-01-03Merge pull request #7629 from ameerj/nv-driver-fixesFernando S
2021-12-29glsl: Add boolean reference workaroundameerj
2021-12-29glsl_context_get_set: Add alternative cbuf type for broken driversameerj
2021-12-23vk_texture_cache: Fix invalidated pointer accessameerj
2021-12-22Merge pull request #7375 from vonchenplus/convert_legacyFernando S
2021-12-18Address format clangvonchenplus
2021-12-18Merge branch 'yuzu-emu:master' into convert_legacyFeng Chen
2021-12-05renderer_opengl: Minor refactoring of filter selectionameerj
2021-12-05blit_image: Refactor upscale factors usageameerj
2021-11-20Merge pull request #7368 from FernandoS27/vulkan-convbunnei
2021-11-20TextureCache: Refactor and fix linux compiling.Fernando Sahmkow
2021-11-20TextureCache: Implement buffer copies on Vulkan.Fernando Sahmkow
2021-11-19Merge pull request #7294 from vonchenplus/fix_image_update_error_when_width_t...bunnei
2021-11-19Implement convert legacy to genericFeng Chen
2021-11-19Merge pull request #7357 from Morph1984/s8_uintbunnei
2021-11-17gl_texture_cache: Round format conversion PBO to next power of 2ameerj
2021-11-17renderer_opengl: Implement S8_UINT stencil formatMorph
2021-11-17Fix image update/download error when width too smallFeng Chen
2021-11-16texture_cache: Use pixel format conversion when supported by the runtimeameerj
2021-11-16gl_texture_cache: Make FormatConversionPass more genericameerj
2021-11-16gl_texture_cache: Rename BGRCopyPass to FormatConversionPassameerj
2021-11-17TextureCache: OGL query device memory if possible.FernandoS27
2021-11-17TextureCache: Fix OGL cleaningFernando Sahmkow
2021-11-16TextureCache: Add automatic anisotropic filtering and refactor code.Fernando Sahmkow
2021-11-16TextureCache: Make a better Anisotropic setter.Fernando Sahmkow
2021-11-16Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and m...FernandoS27
2021-11-16gl_resource_manager: Ensure non EXT_framebuffer objects are createdameerj
2021-11-16OpenGL: Fix viewport/Scissor scaling on downscaling.FernandoS27
2021-11-16Presentation: Only use FP16 in scaling shaders on supported devices in VulkanMarshall Mohror
2021-11-16gl_rasterizer: Fix ScissorTest and Clear when scalingameerj
2021-11-16gl_texture_cache: Simplify scaling proceduresameerj
2021-11-16OpenGlTextureCache: Fix state invalidation on rescaling.Fernando Sahmkow
2021-11-16OpenGL: fix FXAA with scalingMarshall Mohror
2021-11-16OpenGL: Implement FXAAMarshall Mohror
2021-11-16QtGUI: Add buttton to toggle the filter.FernandoS27
2021-11-16VideoCore: Add gaussian filtering.FernandoS27
2021-11-16Texture Cache: fix memory managment and optimize scaled downloads, uploads.Fernando Sahmkow
2021-11-16Texture Cache: Fix downscaling and correct memory comsumption.Fernando Sahmkow
2021-11-16Presentation: add Nearest Neighbor filter.Fernando Sahmkow
2021-11-16Texture Cache: Rescale conversions between depth and colorFernandoS27
2021-11-16Texture cache: Fix memory consumption and ignore rating when a depth texture ...Fernando Sahmkow
2021-11-16video_core: Refactor resolution scale functionameerj
2021-11-16gl_texture_cache: Disable scissor test when scaling texturesameerj
2021-11-16video_core: Misc resolution scaling related refactoringameerj