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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2018-11-23
Merge pull request #1766 from FernandoS27/fix-txq
bunnei
2018-11-23
gl_shader_decompiler: Implement clip distances
ReinUsesLisp
2018-11-22
gl_shader_decompiler: Add a message for unimplemented cc generation
ReinUsesLisp
2018-11-22
Merge pull request #1775 from bunnei/blend-eq
bunnei
2018-11-22
maxwell_3d: Implement alternate blend equations.
bunnei
2018-11-21
Merge pull request #1737 from FernandoS27/layer-copy
bunnei
2018-11-21
gl_shader_decompiler: Rename internal flag strings
ReinUsesLisp
2018-11-21
gl_shader_decompiler: Rename control codes to condition codes
ReinUsesLisp
2018-11-21
gl_shader_decompiler: Fix register overwriting on texture calls
ReinUsesLisp
2018-11-21
Merge pull request #1753 from FernandoS27/ufbtype
bunnei
2018-11-21
Merge pull request #1752 from ReinUsesLisp/unimpl-decompiler
bunnei
2018-11-21
Properly Implemented TXQ Instruction
FernandoS27
2018-11-21
gl_shader_decompiler: Implement BFI_IMM_R
ReinUsesLisp
2018-11-21
Removed pre 4.3 ARB extensions
FernandoS27
2018-11-21
Use default values for unknown framebuffer pixel format
FernandoS27
2018-11-21
gl_shader_decompiler: Implement R2P_IMM
ReinUsesLisp
2018-11-20
gl_shader_decompiler: Remove UNREACHABLE when setting RZ
ReinUsesLisp
2018-11-20
gl_shader_decompiler: Use UNIMPLEMENTED instead of LOG+UNREACHABLE when appli...
ReinUsesLisp
2018-11-20
shader_cache: Only lock covered instructions.
Markus Wick
2018-11-19
Implemented Fast Layered Copy
FernandoS27
2018-11-18
Merge pull request #1693 from Tinob/master
bunnei
2018-11-18
Eliminated unnessessary memory allocation and copy (#1702)
Frederic L
2018-11-18
gl_rasterizer: Remove default clip distance
ReinUsesLisp
2018-11-18
drop support for non separate alpha as it seems to cause issues in some games
Rodolfo Bogado
2018-11-17
fix sampler configuration, thanks to Marcos for his investigation
Rodolfo Bogado
2018-11-17
small type fix
Rodolfo Bogado
2018-11-17
add AlphaToCoverage and AlphaToOne
Rodolfo Bogado
2018-11-17
add support for fragment_color_clamp
Rodolfo Bogado
2018-11-17
add missing MirrorOnceBorder support where supported
Rodolfo Bogado
2018-11-17
set border color not depending on the wrap mode
Rodolfo Bogado
2018-11-17
set default value for point size register
Rodolfo Bogado
2018-11-17
fix viewport and scissor behavior
Rodolfo Bogado
2018-11-17
gl_rasterizer: Skip VB upload if the state is clean.
Markus Wick
2018-11-16
Merge pull request #1700 from FreddyFunk/cleanup
bunnei
2018-11-16
Merge pull request #1676 from lioncash/warn
bunnei
2018-11-15
gl_rasterizer_chache: Minor cleanup
Frederic Laing
2018-11-13
Merge pull request #1662 from FreddyFunk/CopySurface-Optimization
bunnei
2018-11-13
gl_state: Amend compilation warnings
Lioncash
2018-11-12
Merge pull request #1628 from greggameplayer/Texture2DArray
bunnei
2018-11-12
Implement ASTC_2D_10X8 & ASTC_2D_10X8_SRGB (#1666)
greggameplayer
2018-11-11
Merge pull request #1660 from Tinob/master
bunnei
2018-11-11
Merge pull request #1664 from FreddyFunk/cast2
bunnei
2018-11-11
Use core extensions when available to set max anisotropic filtering level
Rodolfo Bogado
2018-11-11
Improve state management by splitting some of the states id separated functio...
Rodolfo Bogado
2018-11-11
Try to fix problems with stencil test in some games, relax translation to ope...
Rodolfo Bogado
2018-11-11
set sampler max lod, min lod, lod bias and max anisotropy
Rodolfo Bogado
2018-11-11
Merge pull request #1669 from ReinUsesLisp/fixup-gs
bunnei
2018-11-11
Merge pull request #1663 from lioncash/raster
bunnei
2018-11-11
Merge pull request #1648 from FernandoS27/texs-3-array
bunnei
2018-11-11
Merge pull request #1654 from degasus/dirty_flags
bunnei
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