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path: root/src/video_core/renderer_opengl
AgeCommit message (Expand)Author
2022-10-06state_tracker: workaround channel setup for homebrewLiam
2022-10-06VideoCore: Implement formats needed for N64 emulation.Fernando Sahmkow
2022-10-06DMA & InlineToMemory Engines Rework.bunnei
2022-10-06Shader Decompiler: Check for shift when deriving composite samplers.Fernando Sahmkow
2022-10-06OpenGL: Fix TickWorkFernando Sahmkow
2022-10-06VideoCore: Refactor fencing system.Fernando Sahmkow
2022-10-06NVDRV: Further refactors and eliminate old code.Fernando Sahmkow
2022-10-06Texture cache: Fix the remaining issues with memory mnagement and unmapping.Fernando Sahmkow
2022-10-06VideoCore: Fix channels with disk pipeline/shader cache.Fernando Sahmkow
2022-10-06OpenGl: Implement Channels.Fernando Sahmkow
2022-10-06VideoCore: implement channels on gpu caches.Fernando Sahmkow
2022-10-06Texture Cache: Add ASTC 10x5 Format.Fernando Sahmkow
2022-10-03common: remove "yuzu:" prefix from thread namesLiam
2022-09-20video_core: Fix legacy to generic location unpairedFengChen
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-09-10Align index buffe size when vertex_buffer_unified_memory enableFengChen
2022-08-31(shader/pipeline)_cache: Raise shader/pipeline cache versionMorph
2022-08-31Merge pull request #8752 from vonchenplus/rectangle_textureFernando S
2022-08-25video_code: support rectangle textureFengChen
2022-08-20video_core: support framebuffer crop rect top not zerovonchenplus
2022-07-31Merge pull request #8678 from liamwhite/stop-waitingbunnei
2022-07-30renderer_opengl: delete shader source after linkingLiam
2022-07-29video_core: stop waiting for shader compilation on user cancelLiam
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
2022-07-05renderer_(gl/vk): Implement ASTC_10x6_UNORMMorph
2022-06-13common: Change semantics of UNREACHABLE to unconditionally crashLiam
2022-05-06OpenGL: implement face flips according to NDCLiam
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-04-14video_core: implement formats for N64 emulationFernando Sahmkow
2022-04-09Merge pull request #8149 from liamwhite/front-facebunnei
2022-04-07video_core: Replace lock_guard with scoped_lockMerry
2022-04-07Merge pull request #8161 from liamwhite/gl-s8d24Fernando S
2022-04-06OpenGL: fix S8D24 to ABGR8 conversionsLiam
2022-04-04OpenGL: fix croppingLiam
2022-04-04OpenGL: propagate face flip conditionLiam
2022-04-04OpenGL: flip front faces if Z scale is invertedLiam
2022-04-01GPU Garbage Collection: Fix regressions.Fernando Sahmkow
2022-03-28gl_rasterizer: Avoid scenario locking already owned mutexameerj
2022-03-26Revert "Memory GPU <-> CPU: reduce infighting in the texture cache by adding ...bunnei
2022-03-25Texture Cache: Add Cached CPU system.Fernando Sahmkow
2022-03-24Merge pull request #7720 from FernandoS27/yfc-gcbunnei
2022-03-25GC: Address Feedback.Fernando Sahmkow
2022-03-24hle: nvflinger: Migrate android namespace -> Service::android.bunnei
2022-03-24hle: nvflinger: Move PixelFormat to its own header.bunnei
2022-03-25Garbage Collection: Final tuning.Fernando Sahmkow
2022-03-25Buffer Cache: Tune to the levels of the new GC.Fernando Sahmkow
2022-03-25Garbage Collection: Redesign the algorithm to do a better use of memory.Fernando Sahmkow
2022-03-19video_core: Reduce unused includesameerj
2022-03-18general: Reduce core.h includesameerj
2022-03-06gl_graphics_pipeline: Improve shader builder synchronization using fences (#7...Ameer J