| Age | Commit message (Expand) | Author |
|---|---|---|
| 2019-11-22 | gl_shader_cache: Remove dynamic BaseBinding specialization | ReinUsesLisp |
| 2019-07-06 | gl_rasterizer: Fix vertex and index data invalidations | ReinUsesLisp |
| 2019-07-06 | gl_buffer_cache: Implement with generic buffer cache | ReinUsesLisp |
| 2019-06-20 | Texture Cache: Implement Blitting and Fermi Copies | Fernando Sahmkow |
| 2019-06-20 | Implement Texture Cache V2 | Fernando Sahmkow |
| 2019-06-20 | texture_cache: Remove execution context copies from the texture cache | ReinUsesLisp |
| 2019-06-20 | gl_texture_cache: Implement fermi copies | ReinUsesLisp |
| 2019-05-24 | renderer_opengl/utils: Use a std::string_view with LabelGLObject() | Lioncash |
| 2019-04-05 | renderer_opengl/utils: Skip empty binds | ReinUsesLisp |
| 2019-04-05 | gl_rasterizer: Use ARB_multi_bind to update UBOs across stages | ReinUsesLisp |
| 2018-10-28 | video_core: Move OpenGL specific utils to its renderer | ReinUsesLisp |
