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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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video_core
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renderer_opengl
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renderer_opengl.cpp
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Author
2020-06-24
gl_rasterizer: Use NV_vertex_buffer_unified_memory for vertex buffer robustness
ReinUsesLisp
2020-06-05
renderer_opengl: Only enable DEBUG_OUTPUT when graphics debugging is enabled
ReinUsesLisp
2020-05-31
Merge pull request #3958 from FernandoS27/gl-debug
bunnei
2020-05-19
renderer_opengl: Add assembly program code paths
ReinUsesLisp
2020-05-17
OpenGL: Enable Debug Context and Synchronous debugging when graphics debuggin...
Fernando Sahmkow
2020-04-15
CMakeLists: Make -Wreorder a compile-time error
Lioncash
2020-03-25
Address review and fix broken yuzu-tester build
James Rowe
2020-03-24
Frontend/GPU: Refactor context management
James Rowe
2020-03-16
renderer_opengl: Move some logic to an anonymous namespace
ReinUsesLisp
2020-03-16
renderer_opengl: Detect Nvidia Nsight as a debugging tool
ReinUsesLisp
2020-03-14
renderer_opengl: Keep presentation frames in lock-step when GPU debugging.
bunnei
2020-03-13
Merge pull request #3491 from ReinUsesLisp/polygon-modes
bunnei
2020-03-11
gl_shader_manager: Fix interaction between graphics and compute
ReinUsesLisp
2020-03-09
gl_rasterizer: Implement polygon modes and fill rectangles
ReinUsesLisp
2020-02-28
renderer_opengl: Fix edge-case where alpha testing might cull presentation
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for clip control
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for logic op
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for sRGB
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for rasterize enable
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for alpha testing
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for polygon offsets
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for stencil testing
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement depth dirty flags
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for front face and culling
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for blending
ReinUsesLisp
2020-02-28
gl_state_tracker: Add dirty flags for buffers and divisors
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for vertex formats
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for color masks
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for scissors
ReinUsesLisp
2020-02-28
gl_state_tracker: Implement dirty flags for viewports
ReinUsesLisp
2020-02-28
renderer_opengl: Reintroduce dirty flags for render targets
ReinUsesLisp
2020-02-28
gl_state: Remove completely
ReinUsesLisp
2020-02-28
gl_state: Remove program tracking
ReinUsesLisp
2020-02-28
gl_state: Remove framebuffer tracking
ReinUsesLisp
2020-02-28
gl_state: Remove texture and sampler tracking
ReinUsesLisp
2020-02-28
gl_state: Remove blend state tracking
ReinUsesLisp
2020-02-28
gl_state: Remove stencil test tracking
ReinUsesLisp
2020-02-28
gl_state: Remove clip control tracking
ReinUsesLisp
2020-02-28
gl_state: Remove rasterizer disable tracking
ReinUsesLisp
2020-02-28
gl_state: Remove viewport and depth range tracking
ReinUsesLisp
2020-02-28
gl_state: Remove scissor test tracking
ReinUsesLisp
2020-02-28
gl_state: Remove color mask tracking
ReinUsesLisp
2020-02-28
gl_state: Remove framebuffer sRGB tracking
ReinUsesLisp
2020-02-28
gl_state: Remove VAO cache and tracking
ReinUsesLisp
2020-02-28
gl_state: Remove depth tracking
ReinUsesLisp
2020-02-28
gl_state: Remove logic op tracker
ReinUsesLisp
2020-02-28
gl_state: Remove polygon offset tracking
ReinUsesLisp
2020-02-28
gl_state: Remove alpha test tracking
ReinUsesLisp
2020-02-28
gl_state: Remove cull mode tracking
ReinUsesLisp
2020-02-28
gl_state: Remove front face tracking
ReinUsesLisp
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