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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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src
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video_core
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renderer_opengl
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gl_state.h
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Author
2016-12-07
OpenGL: Drop framebuffer completeness check.
Markus Wick
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
2016-06-07
OpenGL: Implement fog
Jannik Vogel
2016-05-12
OpenGL: Support blend equation
Jannik Vogel
2016-04-30
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-21
HWRasterizer: Texture forwarding
tfarley
2016-02-05
renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.
bunnei
2015-12-04
OpenGL: Add support for glFrontFace in the state tracker
Yuri Kunde Schlesner
2015-11-18
FragShader: Use an UBO instead of several individual uniforms
Subv
2015-10-21
Initial implementation of fragment shader generation with caching.
Subv
2015-09-03
OpenGL: Add support for Sampler Objects to state tracker
Yuri Kunde Schlesner
2015-08-30
Replace the previous OpenGL loader with a glad-generated 3.3 one
Yuri Kunde Schlesner
2015-08-20
GLRasterizer: Implemented stencil testing in the hw renderer.
Subv
2015-08-06
OpenGL: Fix state tracking in situations with reused object handles
Yuri Kunde Schlesner
2015-08-05
OpenGL: Remove redundant texture.enable_2d field from OpenGLState
Yuri Kunde Schlesner
2015-06-08
Implemented glColorMask
tfarley
2015-05-31
Pica: Implement LogicOp function.
bunnei
2015-05-29
Remove every trailing whitespace from the project (but externals).
Emmanuel Gil Peyrot
2015-05-23
gl_state: Remove unnecessary const specifier on Apply
Lioncash
2015-05-22
OpenGL renderer
tfarley