aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/renderer_opengl/gl_rasterizer.cpp
AgeCommit message (Expand)Author
2016-12-21Merge pull request #2319 from yuriks/profile-scopesbunnei
2016-12-19Use GL_TRUE when setting color_maskAlbin Bernhardsson
2016-12-14VideoCore: Make profiling scope more representativeYuri Kunde Schlesner
2016-12-07OpenGL: Drop framebuffer completeness check.Markus Wick
2016-12-05Report shader uniform block size in case of mismatchJannik Vogel
2016-12-04OpenGL: Non-zero stride only makes sense for linear buffersYuri Kunde Schlesner
2016-12-04OpenGL: Fix DisplayTransfer accel when input width != output widthYuri Kunde Schlesner
2016-11-30ClangFormat: Fixed the clang-format errorsSubv
2016-11-29Build: Fixed a few warnings.Subv
2016-11-27RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of ...Subv
2016-11-27Rasterizer/Memfill: Set the correct stencil write mask when clearing the sten...Subv
2016-10-03Merge pull request #2103 from wwylele/gpu-reg-cleanupbunnei
2016-09-29OpenGL: Take cached viewport sub-rect into account for scissorYuri Kunde Schlesner
2016-09-29rasterizer: separate TextureCopy from DisplayTransferwwylele
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
2016-09-18Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-06-27OpenGL: Add scaled resolution support to scissorYuri Kunde Schlesner
2016-06-27PICA: Scissor fixes and cleanupsYuri Kunde Schlesner
2016-06-27PICA: Implement scissor testSubv
2016-06-07OpenGL: Implement fogJannik Vogel
2016-05-23OpenGL: Set shader_dirty on lighting changesJannik Vogel
2016-05-23OpenGL: Use uniforms for dist_atten_bias and dist_atten_scaleJannik Vogel
2016-05-16Merge pull request #1786 from JayFoxRox/blend-equationbunnei
2016-05-14OpenGL: Only update depth uniforms if the depth changedJannik Vogel
2016-05-12OpenGL: Support blend equationJannik Vogel
2016-05-11OpenGL: Implement texture type 3Jannik Vogel
2016-05-10OpenGL: Implement W-Buffers and fix depth-mappingJannik Vogel
2016-05-10Pica: Implement W-Buffer in SW rasterizerJannik Vogel
2016-05-07fixup simple type conversions where possibleAlexander Laties
2016-05-01Merge pull request #1741 from linkmauve/iwyu-video_corebunnei
2016-04-30OpenGL: border_color was never set. Fixed. (#1740)Jannik Vogel
2016-04-30VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot
2016-04-29Common: Remove section measurement from profiler (#1731)Yuri Kunde Schlesner
2016-04-22HWRasterizer: sync specular uniform for new shaderstfarley
2016-04-21HWRasterizer: Texture forwardingtfarley
2016-04-08OpenGL: Respect buffer-write allow registersJannik Vogel
2016-04-08OpenGL: Split buffer-write mask sync into seperate functionsJannik Vogel
2016-04-08OpenGL: Keep stencil-test and framebuffer.depth_format in syncJannik Vogel
2016-04-07Merge pull request #1639 from linkmauve/fix-double-framebuffer-checkbunnei
2016-04-05Merge pull request #1643 from MerryMage/make_uniqueMathew Maidment
2016-04-05Common: Remove Common::make_unique, use std::make_uniqueMerryMage
2016-04-03OpenGL: Fix a double framebuffer completeness checks.Emmanuel Gil Peyrot
2016-04-03OpenGL: Check for framebuffer completenessJannik Vogel
2016-03-23OpenGL: Don't attempt to draw empty triangle batchesYuri Kunde Schlesner
2016-03-05Pica: Write depth value even when depth test is disabledYuri Kunde Schlesner
2016-03-02Add immediate mode vertex submissionDwayne Slater
2016-02-05renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.bunnei
2016-02-05gl_rasterizer: Fix issue with interpolation of opposite quaternions.bunnei