aboutsummaryrefslogtreecommitdiff
path: root/src/video_core/rasterizer.cpp
AgeCommit message (Collapse)Author
2015-05-31rasterizer: Implement AddSigned combiner function for alpha channel.bunnei
2015-05-30Move video_core/color.h to common/color.harchshift
2015-05-29Remove every trailing whitespace from the project (but externals).Emmanuel Gil Peyrot
2015-05-22Pica: Create 'State' structure and move state memory there.bunnei
2015-05-22OpenGL renderertfarley
2015-05-15Memmap: Re-organize memory function in two filesYuri Kunde Schlesner
memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory.
2015-05-12GPU: Add more fine grained profiling for vertex shader and rasterizationYuri Kunde Schlesner
2015-05-09rasterizer: Implemented combiner output scaling.bunnei
2015-05-09rasterizer: Implemented AddSigned combiner op.bunnei
2015-05-09rasterizer: Fixed a depth testing bug.bunnei
2015-05-09rasterizer: Implement combiner buffer input.bunnei
2015-05-09rasterizer: Return zero'd vectors on error conditions.bunnei
2015-05-09Memory: Add GetPhysicalPointer helper functionYuri Kunde Schlesner
2015-05-09Memory: Support more regions in the VAddr-PAddr translation functionsYuri Kunde Schlesner
Also adds better documentation and removes the one-off reimplementation of the function in pica.h.
2015-04-09Silence some -Wsign-compare warnings.Rohit Nirmal
2015-03-09GPU: Added the stencil test structure to the Pica Regs struct.Subv
2015-03-09GPU: Implemented more depth buffer formats.Subv
This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others
2015-03-03GPU: Added RGB565/RGB8 framebuffer support and various cleanups.bunnei
- Centralizes color format encode/decode functions. - Fixes endianness issues. - Implements remaining framebuffer formats in the debugger.
2015-02-27Added RGBA5551 compatibility in the rasterizerarchshift
This allows Virtual Console games to display properly.
2015-02-26GPU: Implemented bits 3 and 1 from the display transfer flags.Subv
Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA. Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
2015-02-24Rasterizer: Add support for RGBA4 framebuffer format.bunnei
2015-02-22Rasterize with the correct color component order.bunnei
- Fixes a regression with #594.
2015-02-18Rasterizer: Fixed a warning in GetWrappedTexCoord.Subv
Redeclaring the variable inside the switch was causing weird behavior.
2015-02-18Pica/Rasterizer: Replace exit() calls with UNIMPLEMENTED().Tony Wasserka
2015-02-18Pica/Rasterizer: Make some local lambdas static.Tony Wasserka
2015-02-18Pica/BlendUnit: Implement separate color/alpha blend equations.Tony Wasserka
2015-02-18Pica/TextureEnvironment: Add a note.Tony Wasserka
2015-02-18Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor.Tony Wasserka
Not really sure where the difference is, but some applications seem to use this 1:1 the same way...
2015-02-18Pica/TextureEnvironment: Add support for the MAD-like texture combiners and ↵Tony Wasserka
clean up texture environment logic.
2015-02-18Pica/OutputMerger: Fix flipped framebuffers.Tony Wasserka
2015-02-18Pica/TextureUnit: Implement mirrored repeating texture wrapping.Tony Wasserka
2015-02-18Pica: Fix a bug in the register definitions, relating to texture wrapping.Tony Wasserka
2015-02-18Pica/OutputMerger: Implement color format checking.Tony Wasserka
2015-02-18Pica/Rasterizer: Rasterize actual pixel centers instead of pixel corners.Tony Wasserka
2015-02-18Pica/Rasterizer: Fix garbage pixels at triangle borders.Tony Wasserka
2015-02-18Pica/Rasterizer: Clean up and fix backface culling.Tony Wasserka
2015-02-18Pica: Cleanup clipping code and change screenspace z to range from -1..0.Tony Wasserka
The change in depth range seems to reflect better to what applications are expecting, and makes for cleaner code overall (hence is more likely to reflect hardware behavior).
2015-02-11Fix Min and Max blend equationsDarius Goad
2015-02-10Asserts: break/crash program, fit to style guide; log.h->assert.harchshift
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time) As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing) Also removed some GEKKO cruft.
2015-02-09Add more blend equations from 3dbrewDarius Goad
2015-02-04Rasterizer: Implement the other color and alpha modifiers.bunnei
2015-01-31Pica: Implement blend factors.bunnei
2015-01-27Pica: Implement color/alpha channel enable.bunnei
2015-01-27Rasterizer: Implemented alpha testing.bunnei
2015-01-25GPU: Implement the remaining depth testing functions.bunnei
2014-12-31Pica/Rasterizer: Remove some redundant casts.Tony Wasserka
2014-12-31Pica/Rasterizer: Make orient2d a free function and rename it to SignedArea.Tony Wasserka
2014-12-31Pica/Rasterizer: Fix a bug related to multitexturing and texture wrapping.Tony Wasserka
2014-12-31Pica/Rasterizer: Clean up long code lines.Tony Wasserka
2014-12-31Pica/Rasterizer: Implement backface culling.Tony Wasserka