| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-03-02 | Add immediate mode vertex submission | Dwayne Slater | |
| 2015-11-30 | PICA: Properly emulate 1-stage delay in the combiner buffer | Yuri Kunde Schlesner | |
| This was discovered and verified by @fincs. The tev combiner buffer actually lags behind by one stage, meaning stage 1 reads the initial color, stage 2 reads stage 0's output, and so on. Fixes character portraits in Fire Emblem: Awakening and world textures in Zelda: ALBW. Closes #1140. | |||
| 2015-10-09 | CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls. | Emmanuel Gil Peyrot | |
| The LOG_* function itself already appends one. | |||
| 2015-09-29 | fix some xcode 7.0 warnings | Martin Lindhe | |
| 2015-09-16 | general: Silence some warnings when using clang | Lioncash | |
| 2015-09-11 | video_core: Reorganize headers | Lioncash | |
| 2015-08-29 | Merge pull request #1049 from Subv/stencil | bunnei | |
| Rasterizer: Corrected the stencil implementation. | |||
| 2015-08-24 | Integrate the MicroProfile profiling library | Yuri Kunde Schlesner | |
| This brings goodies such as a configurable user interface and multi-threaded timeline view. | |||
| 2015-08-21 | SWRasterizer: Implemented stencil ops 6 and 7. | Subv | |
| IncrementWrap and DecrementWrap, verified with hwtests. | |||
| 2015-08-21 | SWRasterizer: Implemented stencil action 1 (GL_ZERO). | Subv | |
| Verified with hwtests. | |||
| 2015-08-21 | SWRasterizer: Removed a todo. Verified with hwtests. | Subv | |
| 2015-08-21 | SWRenderer: The stencil depth_pass action is executed even if depth testing ↵ | Subv | |
| is disabled. The HW renderer already did this. | |||
| 2015-08-21 | Rasterizer: Abstract duplicated stencil code into a lambda. | Subv | |
| 2015-08-20 | GPU/Rasterizer: Corrected the stencil implementation. | Subv | |
| Verified the behavior with hardware tests. | |||
| 2015-08-15 | Shader: Move shader code to its own subdirectory, "shader". | bunnei | |
| 2015-08-15 | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei | |
| - Also renames "vertex_shader.*" to "shader_interpreter.*" | |||
| 2015-07-26 | VideoCore: #ifdef out some debugging routines | Yuri Kunde Schlesner | |
| Some disabled debugging functionality was being called from rendering routines in VideoCore. Although disabled, many of them still allocated memory or did some extra work that was enough to show up in a profiler. Gives a slight (~2ms) speedup. | |||
| 2015-07-21 | GPU: Added registers for min and mag texture filters and implemented them in ↵ | Subv | |
| the hw renderer. | |||
| 2015-07-14 | VideoCore: Implement the DOT3_RGB combiner | Lectem | |
| 2015-07-13 | Pica: Implement stencil testing. | Tony Wasserka | |
| 2015-07-09 | Added GL_CLAMP_TO_BORDER support | Lectem | |
| 2015-05-31 | Merge pull request #811 from archshift/commonify | archshift | |
| Commonify video_core utility headers | |||
| 2015-05-31 | Pica: Use zero for the SecondaryFragmentColor source. | bunnei | |
| - This is a workaround until we support fragment lighting. | |||
| 2015-05-31 | rasterizer: Remove unnecessary 'using' for BlendEquation. | bunnei | |
| 2015-05-31 | Pica: Implement LogicOp function. | bunnei | |
| 2015-05-31 | rasterizer: Implement AddSigned combiner function for alpha channel. | bunnei | |
| 2015-05-30 | Move video_core/color.h to common/color.h | archshift | |
| 2015-05-29 | Remove every trailing whitespace from the project (but externals). | Emmanuel Gil Peyrot | |
| 2015-05-22 | Pica: Create 'State' structure and move state memory there. | bunnei | |
| 2015-05-22 | OpenGL renderer | tfarley | |
| 2015-05-15 | Memmap: Re-organize memory function in two files | Yuri Kunde Schlesner | |
| memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory. | |||
| 2015-05-12 | GPU: Add more fine grained profiling for vertex shader and rasterization | Yuri Kunde Schlesner | |
| 2015-05-09 | rasterizer: Implemented combiner output scaling. | bunnei | |
| 2015-05-09 | rasterizer: Implemented AddSigned combiner op. | bunnei | |
| 2015-05-09 | rasterizer: Fixed a depth testing bug. | bunnei | |
| 2015-05-09 | rasterizer: Implement combiner buffer input. | bunnei | |
| 2015-05-09 | rasterizer: Return zero'd vectors on error conditions. | bunnei | |
| 2015-05-09 | Memory: Add GetPhysicalPointer helper function | Yuri Kunde Schlesner | |
| 2015-05-09 | Memory: Support more regions in the VAddr-PAddr translation functions | Yuri Kunde Schlesner | |
| Also adds better documentation and removes the one-off reimplementation of the function in pica.h. | |||
| 2015-04-09 | Silence some -Wsign-compare warnings. | Rohit Nirmal | |
| 2015-03-09 | GPU: Added the stencil test structure to the Pica Regs struct. | Subv | |
| 2015-03-09 | GPU: Implemented more depth buffer formats. | Subv | |
| This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others | |||
| 2015-03-03 | GPU: Added RGB565/RGB8 framebuffer support and various cleanups. | bunnei | |
| - Centralizes color format encode/decode functions. - Fixes endianness issues. - Implements remaining framebuffer formats in the debugger. | |||
| 2015-02-27 | Added RGBA5551 compatibility in the rasterizer | archshift | |
| This allows Virtual Console games to display properly. | |||
| 2015-02-26 | GPU: Implemented bits 3 and 1 from the display transfer flags. | Subv | |
| Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA. Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa. | |||
| 2015-02-24 | Rasterizer: Add support for RGBA4 framebuffer format. | bunnei | |
| 2015-02-22 | Rasterize with the correct color component order. | bunnei | |
| - Fixes a regression with #594. | |||
| 2015-02-18 | Rasterizer: Fixed a warning in GetWrappedTexCoord. | Subv | |
| Redeclaring the variable inside the switch was causing weird behavior. | |||
| 2015-02-18 | Pica/Rasterizer: Replace exit() calls with UNIMPLEMENTED(). | Tony Wasserka | |
| 2015-02-18 | Pica/Rasterizer: Make some local lambdas static. | Tony Wasserka | |
