| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-07-19 | Pica: Correct switched S/T texture wrapping registers | Yuri Kunde Schlesner | |
| This was found and hwtested by Lectem | |||
| 2015-07-19 | Rasterizer/Textures: Fixed a bug where the I4 format would get twice the ↵ | Subv | |
| real stride. Also added its name to the texture viewer widget | |||
| 2015-07-14 | VideoCore: Implement the DOT3_RGB combiner | Lectem | |
| 2015-07-13 | Pica: Implement stencil testing. | Tony Wasserka | |
| 2015-07-12 | Merge pull request #907 from Lectem/clamp_to_border | Tony Wasserka | |
| Add GL_CLAMP_TO_BORDER support. | |||
| 2015-07-09 | Added GL_CLAMP_TO_BORDER support | Lectem | |
| 2015-06-28 | Common: Cleanup emu_window includes. | Emmanuel Gil Peyrot | |
| 2015-06-14 | video_core: add extra braces around initializer | Yuri Kunde Schlesner | |
| Trivial change and fixes several warnings in the clang build. | |||
| 2015-05-31 | Merge pull request #811 from archshift/commonify | archshift | |
| Commonify video_core utility headers | |||
| 2015-05-31 | Pica: Use zero for the SecondaryFragmentColor source. | bunnei | |
| - This is a workaround until we support fragment lighting. | |||
| 2015-05-31 | Pica: Implement LogicOp function. | bunnei | |
| 2015-05-31 | Pica: Implement command buffer execution registers. | bunnei | |
| 2015-05-30 | Move video_core/math.h to common/vector_math.h | archshift | |
| The file only contained vector manipulation code, and such widely-useable code doesn't belong in video_core. | |||
| 2015-05-29 | Remove every trailing whitespace from the project (but externals). | Emmanuel Gil Peyrot | |
| 2015-05-22 | Pica: Create 'State' structure and move state memory there. | bunnei | |
| 2015-05-22 | OpenGL renderer | tfarley | |
| 2015-05-18 | Merge pull request #772 from lioncash/warn | bunnei | |
| core/video_core: Fix a few warnings when compiling on MSVC. | |||
| 2015-05-15 | Memmap: Re-organize memory function in two files | Yuri Kunde Schlesner | |
| memory.cpp/h contains definitions related to acessing memory and configuring the address space mem_map.cpp/h contains higher-level definitions related to configuring the address space accoording to the kernel and allocating memory. | |||
| 2015-05-14 | pica: Add the ULL specifier in IsDefaultAttribute | Lioncash | |
| This is necessary otherwise there are warnings about a 32-bit result being casted to a 64-bit value. | |||
| 2015-05-10 | Implement I4 texture format | archshift | |
| @neobrain, could you confirm that this is correct? It's been tested with various different games and fixes different textures, including in Animal Crossing, Kirby Triple Deluxe, and SMB3D. | |||
| 2015-05-09 | rasterizer: Implemented combiner output scaling. | bunnei | |
| 2015-05-09 | rasterizer: Fixed a depth testing bug. | bunnei | |
| 2015-05-09 | rasterizer: Implement combiner buffer input. | bunnei | |
| 2015-05-09 | Memory: Support more regions in the VAddr-PAddr translation functions | Yuri Kunde Schlesner | |
| Also adds better documentation and removes the one-off reimplementation of the function in pica.h. | |||
| 2015-05-09 | Memory: Re-organize and rename memory area address constants | Yuri Kunde Schlesner | |
| 2015-05-07 | Merge pull request #721 from yuriks/more-cleanups | Yuri Kunde Schlesner | |
| More cleanups | |||
| 2015-05-07 | Common: Remove common.h | Yuri Kunde Schlesner | |
| 2015-05-06 | GPU: Implemented default vertex shader attributes. | Subv | |
| Fixes some games crashing. | |||
| 2015-03-09 | GPU: Added the stencil test structure to the Pica Regs struct. | Subv | |
| 2015-03-09 | GPU: Implemented more depth buffer formats. | Subv | |
| This fixes the horizontal lines in Picross E, Cubic Ninja, Cave Story 3D and possibly others | |||
| 2015-03-03 | GPU: Added RGB565/RGB8 framebuffer support and various cleanups. | bunnei | |
| - Centralizes color format encode/decode functions. - Fixes endianness issues. - Implements remaining framebuffer formats in the debugger. | |||
| 2015-02-27 | Added RGBA5551 compatibility in the rasterizer | archshift | |
| This allows Virtual Console games to display properly. | |||
| 2015-02-19 | Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.h | archshift | |
| 2015-02-18 | Pica/BlendUnit: Implement separate color/alpha blend equations. | Tony Wasserka | |
| 2015-02-18 | Pica/TextureEnvironment: Treat texture combiner source 1 as the PrimaryColor. | Tony Wasserka | |
| Not really sure where the difference is, but some applications seem to use this 1:1 the same way... | |||
| 2015-02-18 | Pica/TextureEnvironment: Add support for the MAD-like texture combiners and ↵ | Tony Wasserka | |
| clean up texture environment logic. | |||
| 2015-02-18 | Pica/TextureUnit: Implement mirrored repeating texture wrapping. | Tony Wasserka | |
| 2015-02-18 | Pica: Fix a bug in the register definitions, relating to texture wrapping. | Tony Wasserka | |
| 2015-02-18 | Pica/OutputMerger: Implement color format checking. | Tony Wasserka | |
| 2015-02-18 | Pica/CommandProcessor: Properly implement shader load destination offset ↵ | Tony Wasserka | |
| registers. | |||
| 2015-02-09 | Add more blend equations from 3dbrew | Darius Goad | |
| 2015-02-04 | Rasterizer: Implement the other color and alpha modifiers. | bunnei | |
| 2015-01-31 | Pica: Implement blend factors. | bunnei | |
| 2015-01-27 | Pica: Implement color/alpha channel enable. | bunnei | |
| 2015-01-27 | Rasterizer: Implemented alpha testing. | bunnei | |
| 2015-01-25 | GPU: Implement the remaining depth testing functions. | bunnei | |
| 2015-01-13 | Pica/Rasterizer: Add ETC1 texture decompression support. | Tony Wasserka | |
| 2014-12-31 | Pica/Rasterizer: Implement backface culling. | Tony Wasserka | |
| 2014-12-31 | Pica/Rasterizer: Implement depth testing. | Tony Wasserka | |
| 2014-12-31 | Pica: Add output merger definitions. | Tony Wasserka | |
