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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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2021-03-13
astc_decoder: Fix out of bounds memory access
ameerj
2021-03-13
renderer_vulkan: Accelerate ASTC decoding
ameerj
2021-03-13
host_shaders: Modify shader cmake integration to allow for larger shaders
ameerj
2021-03-13
renderer_opengl: Accelerate ASTC texture decoding with a compute shader
ameerj
2021-03-04
renderer_opengl: Swizzle BGR textures on copy
ameerj
2021-02-13
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-01
video_core: host_shaders: Don't pass --quiet to glslangValidator if unavailable
lat9nq
2021-01-24
host_shaders/cmake: Pass --quiet to glslang to keep it quiet
ReinUsesLisp
2020-12-30
host_shaders: Add Vulkan assembler compute shaders
ReinUsesLisp
2020-12-30
host_shaders: Add helper to blit depth stencil fragment shader
ReinUsesLisp
2020-12-30
host_shaders: Add texture color blit fragment shader
ReinUsesLisp
2020-12-30
host_shaders: Add shaders to present to the swapchain
ReinUsesLisp
2020-12-30
host_shaders: Add shaders to convert between depth and color images
ReinUsesLisp
2020-12-30
host_shaders: Add compute shader to copy BC4 as RG32UI to RGBA8
ReinUsesLisp
2020-12-30
host_shaders: Add shader to render a full screen triangle
ReinUsesLisp
2020-12-30
host_shaders: Add pitch linear upload compute shader
ReinUsesLisp
2020-12-30
host_shaders: Add block linear upload compute shaders
ReinUsesLisp
2020-12-30
host_shaders: Add copyright headers to OpenGL present shaders
ReinUsesLisp
2020-12-30
video_core/host_shaders: Add support for prebuilt SPIR-V shaders
ReinUsesLisp
2020-09-23
video_core: Fix instances where msbuild always regenerated host shaders
ReinUsesLisp
2020-08-23
video_core/host_shaders: Add CMake integration for string shaders
ReinUsesLisp
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