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path: root/src/video_core/gpu.h
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2018-08-01Implement R32_FLOAT RenderTargetFormatUnknown
2018-07-26GPU: Allow using R16F as a render target format.Subv
2018-07-26Implement R16_G16Unknown
correct trailing white spaces Delete tabs correct placement Add RG16F & RG16UI & RG16I & RG16S PixelFormats Return correct data according to changes done previously correct PixelFormat declaration correct coding style error correct coding style error part 2 correct RG16S Declaration error correct alignment
2018-07-25Merge pull request #816 from Subv/z32_s8bunnei
GPU: Implemented the Z32_S8_X24 depth buffer format.
2018-07-24GPU: Implemented the Z32_S8_X24 depth buffer format.Subv
2018-07-24GPU: Allow the usage of R8 as a render target format.Subv
2018-07-23gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.bunnei
2018-07-23gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.bunnei
2018-07-20gpu: Rename Get3DEngine() to Maxwell3D()Lioncash
This makes it match its const qualified equivalent.
2018-07-17vi: Partially implement buffer crop parameters.bunnei
2018-07-02GPU: Implemented the Z24S8 depth format and load the depth framebuffer.Subv
2018-06-30GPU: Implemented the RGBA32_UINT rendertarget format.Subv
2018-06-12GPU: Partially implemented the Maxwell DMA engine.Subv
Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported.
2018-06-06Merge pull request #527 from Subv/rgba32f_texcopybunnei
GPU: Allow the usage of RGBA32_FLOAT and RGBA16_FLOAT in the texture copy engine.
2018-06-05GPU: Implemented the R11FG11FB10F texture and rendertarget formats.Subv
2018-06-05GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.Subv
2018-04-25GPU: Added a function to retrieve the bytes per pixel of the render target ↵Subv
formats.
2018-04-25GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D ↵Subv
processor. It doesn't belong in the PFIFO handler.
2018-04-17gpu: Add several framebuffer formats to RenderTargetFormat.bunnei
2018-03-26graphics_surface: Fix merge conflicts.bunnei
2018-03-26maxwell: Add RenderTargetFormat enum.bunnei
2018-03-24Frontend: Updated the surface view debug widget to work with Maxwell surfaces.Subv
2018-03-24Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.Subv
2018-03-23renderer_opengl: Better handling of framebuffer transform flags.bunnei
2018-03-22video_core: Move FramebufferInfo to FramebufferConfig in GPU.bunnei
2018-03-22gpu: Expose Maxwell3D engine.bunnei
2018-03-18GPU: Move the GPU's class constructor and destructors to a cpp file.Subv
This should reduce recompile times when editing the Maxwell3D register structure.
2018-03-18GPU: Store uploaded GPU macros and keep track of the number of method ↵Subv
parameters.
2018-03-18GPU: Macros are specific to the Maxwell3D engine, so handle them internally.Subv
2018-03-16GPU: Process command mode 5 (IncreaseOnce) differently from other commands.Subv
Accumulate all arguments before calling the desired method. Note: Maybe we should do the same for the NonIncreasing mode?
2018-02-12GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine.Subv
Only QueryMode::Write is supported at the moment.
2018-02-11Make a GPU class in VideoCore to contain the GPU state.Subv
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.