| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-03-18 | GPU: Move the GPU's class constructor and destructors to a cpp file. | Subv | |
| This should reduce recompile times when editing the Maxwell3D register structure. | |||
| 2018-03-18 | GPU: Store uploaded GPU macros and keep track of the number of method ↵ | Subv | |
| parameters. | |||
| 2018-03-18 | GPU: Macros are specific to the Maxwell3D engine, so handle them internally. | Subv | |
| 2018-03-16 | GPU: Process command mode 5 (IncreaseOnce) differently from other commands. | Subv | |
| Accumulate all arguments before calling the desired method. Note: Maybe we should do the same for the NonIncreasing mode? | |||
| 2018-02-12 | GPU: Partially implemented the QUERY_* registers in the Maxwell3D engine. | Subv | |
| Only QueryMode::Write is supported at the moment. | |||
| 2018-02-11 | Make a GPU class in VideoCore to contain the GPU state. | Subv | |
| Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there. | |||
