| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-06-12 | GPU: Partially implemented the Maxwell DMA engine. | Subv | |
| Only tiled->linear and linear->tiled copies that aren't offsetted are supported for now. Queries are not supported. Swizzled copies are not supported. | |||
| 2018-06-05 | GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine. | Subv | |
| 2018-06-05 | GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine. | Subv | |
| 2018-04-27 | general: Convert assertion macros over to be fmt-compatible | Lioncash | |
| 2018-04-25 | GPU: Added a function to retrieve the bytes per pixel of the render target ↵ | Subv | |
| formats. | |||
| 2018-04-25 | GPU: Added boilerplate code for the Fermi2D engine | Subv | |
| 2018-03-24 | Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. | Subv | |
| 2018-03-18 | GPU: Move the GPU's class constructor and destructors to a cpp file. | Subv | |
| This should reduce recompile times when editing the Maxwell3D register structure. | |||
