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yuzu-mainline
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A backup of the Yuzu mainline repo. Only includes the master branch, nothing else.
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Author
2018-06-12
GPU: Partially implemented the Maxwell DMA engine.
Subv
2018-06-11
gl_shader_decompiler: Implement saturate for float instructions.
bunnei
2018-06-09
GPU: Implement the iset family of shader instructions.
Subv
2018-06-09
GPU: Added decodings for the ISET family of instructions.
Subv
2018-06-09
Merge pull request #550 from Subv/ssy
bunnei
2018-06-09
Merge pull request #551 from bunnei/shr
bunnei
2018-06-09
gl_shader_decompiler: Implement SHR instruction.
bunnei
2018-06-08
GPU: Stub the SSY shader instruction.
Subv
2018-06-08
gl_shader_decompiler: Implement IADD instruction.
bunnei
2018-06-08
gl_shader_decompiler: Add missing asserts for saturate_a instructions.
bunnei
2018-06-08
GPU: Added registers for normal and independent blending.
Subv
2018-06-07
gl_shader_decompiler: Implement BFE_IMM instruction.
bunnei
2018-06-06
gl_shader_decompiler: F2F: Implement rounding modes.
bunnei
2018-06-06
shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
bunnei
2018-06-06
Merge pull request #534 from Subv/multitexturing
bunnei
2018-06-06
gl_shader_decompiler: Implement LD_C instruction.
bunnei
2018-06-06
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
bunnei
2018-06-06
GPU: Implement sampling multiple textures in the generated glsl shaders.
Subv
2018-06-05
Merge pull request #516 from Subv/f2i_r
bunnei
2018-06-05
Merge pull request #521 from Subv/bra
bunnei
2018-06-04
GPU: Corrected the branch targets for the shader bra instruction.
Subv
2018-06-04
GPU: Implemented the F2I_R shader instruction.
Subv
2018-06-04
gl_shader_decompiler: Implement SHL instruction.
bunnei
2018-06-04
GPU: Implement the ISCADD shader instructions.
Subv
2018-06-04
GPU: Added decodings for the ISCADD instructions.
Subv
2018-06-04
Merge pull request #514 from Subv/lop32i
bunnei
2018-06-04
Merge pull request #510 from Subv/isetp
bunnei
2018-06-04
Merge pull request #512 from Subv/fset
bunnei
2018-06-04
Merge pull request #501 from Subv/shader_bra
bunnei
2018-06-04
GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
Subv
2018-06-04
GPU: Calculate the correct viewport dimensions based on the scale and transla...
Subv
2018-06-04
GPU: Implemented the LOP32I instruction.
Subv
2018-06-04
GPU: Implemented the ISETP_R and ISETP_C shader instructions.
Subv
2018-06-03
GPU: Partially implemented the shader BRA instruction.
Subv
2018-06-03
GPU: Added decoding for the BRA instruction.
Subv
2018-06-03
Merge pull request #500 from Subv/long_queries
bunnei
2018-06-03
GPU: Partial implementation of long GPU queries.
Subv
2018-06-03
gl_shader_decompiler: Implement TEXS component mask.
bunnei
2018-06-03
Merge pull request #494 from bunnei/shader-tex
bunnei
2018-06-03
gl_shader_decompiler: Implement RRO as a register move.
bunnei
2018-05-31
gl_shader_decompiler: Implement TEX instruction.
bunnei
2018-05-31
gl_shader_decompiler: Support multi-destination for TEXS.
bunnei
2018-05-30
Merge pull request #489 from Subv/vertexid
bunnei
2018-05-30
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in t...
Subv
2018-05-29
gl_shader_decompiler: Partially implement F2F_R instruction.
bunnei
2018-05-25
shader_bytecode: Implement other variants of FMNMX.
bunnei
2018-05-20
Merge pull request #458 from Subv/fmnmx
bunnei
2018-05-20
Shaders: Implemented the FMNMX shader instruction.
Subv
2018-05-19
ShadersDecompiler: Added decoding for the PSETP instruction.
Subv
2018-04-29
maxwell_3d: Reset vertex counts after drawing.
bunnei
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