| Age | Commit message (Collapse) | Author |
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maxwell_3d: fix out of bounds array access in size estimation
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open doc
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video_core: Fix inline_index and draw_texture error
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Re-add the invalidate_texture_data_cache register
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constexpr static to static constexpr for consistency
Signed-off-by: arades79 <scravers@protonmail.com>
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where possible
Signed-off-by: arades79 <scravers@protonmail.com>
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video_core: Implement maxwell3d draw texture method
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resize keeps previous data intact when the buffer grows
resize_destructive destroys the previous data when the buffer grows
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video_core: Adjust topology update logic and Adjust Clear Manage
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video_core: Implement maxwell3d draw manager and split draw logic
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Respect render mode override
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video_core: Fine tuning the index drawing judgment logic
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Otherwise this is technically creating a signed int result that gets
converted. Just a consistency change.
While we're in the area, we can mark Samples() as const.
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In a few cases we have some casts that can be trivially removed.
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